oriels/README.md
2022-05-02 08:19:02 -04:00

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oriels

a dof driven space

(*making some little spatial gifs will make this format click!)

pos

some good code scattered underneath, so now we just need to bring it together through a discrete app layer of sorts that we can render out as oriels and more.

 

dir

= (dofParadigm - paperParadigm).normalized

 

mas++

glove visuals
*pull points
*mesh

oriels.dofs == site.dofs

init(oriel-game)

 

mas--

migrated from Unity
shelved crypto centric design
shifted from making a public product to an inhouse tool

 

p = effort * funds

vel = p / mas

pos += dir * vel * time

 

 

 

mapped out by:
@spatialfree × @opendegree