polish and small map update
This commit is contained in:
parent
7b07a5ac89
commit
a2501836f7
3 changed files with 20 additions and 54 deletions
57
README.md
57
README.md
|
@ -6,66 +6,41 @@
|
|||
|
||||
<img src='zrc/markberg.png' width="100%">
|
||||
|
||||
|
||||
(*making some little spatial gifs will make this format click!)
|
||||
|
||||
# pos
|
||||
net.read()
|
||||
|
||||
c[] = reach-cursor * trackballer || cubic-flow
|
||||
|
||||
blocks.step(c[0].pose, c[3].pose)
|
||||
|
||||
cubics.step(c[0].pos, c[1].pos, c[2].pos, c[3].pos)
|
||||
|
||||
net.write()
|
||||
|
||||
oriel.raymarch()
|
||||
some good code scattered underneath, so now we just need to bring it together through a discrete app layer of sorts that we can render out as oriels and more.
|
||||
|
||||
|
||||
|
||||
# dir
|
||||
= (dof - paperParadigm).normalized
|
||||
|
||||
accounts = web3()
|
||||
= (dofParadigm - paperParadigm).normalized
|
||||
|
||||
|
||||
|
||||
|
||||
# m++
|
||||
refactor(hackathon.result())
|
||||
|
||||
oriel manipulation
|
||||
|
||||
dofs.debug(CMY)
|
||||
|
||||
cursor combinatory mechanism
|
||||
# mas++
|
||||
glove visuals
|
||||
*pull points
|
||||
*mesh
|
||||
|
||||
oriels.dofs == site.dofs
|
||||
|
||||
init(oriel-game)
|
||||
|
||||
exec(vlai)
|
||||
|
||||
|
||||
|
||||
|
||||
# bookmark(next page)
|
||||
glove visuals
|
||||
*pull points
|
||||
*mesh
|
||||
|
||||
double tap lift
|
||||
set strength
|
||||
*draw new line with reach cursor
|
||||
|
||||
|
||||
|
||||
|
||||
# m--
|
||||
unity
|
||||
# mas--
|
||||
migrated from Unity
|
||||
shelved crypto centric design
|
||||
shifted from making a public product to an inhouse tool
|
||||
|
||||
|
||||
|
||||
## p = effort * <a href='https://dofdev.org'>funds</a>
|
||||
## vel = p / m
|
||||
## vel = p / mas
|
||||
## pos += dir * vel * time
|
||||
|
||||
|
||||
|
@ -74,7 +49,7 @@ unity
|
|||
|
||||
|
||||
|
||||
mapped out by:
|
||||
<a href='https://ethanmerchant.com'>@spatialfree</a> x <a href='https://twitter.com/opendegree'>@opendegree</a>
|
||||
mapped out by:
|
||||
<a href='https://ethanmerchant.com'>@spatialfree</a> × <a href='https://twitter.com/opendegree'>@opendegree</a>
|
||||
|
||||
</code>
|
17
app/Mono.cs
17
app/Mono.cs
|
@ -54,8 +54,6 @@ public class Mono {
|
|||
|
||||
public Mono() {
|
||||
Renderer.SetClip(0.02f, 1000f);
|
||||
|
||||
// Console.WriteLine("noise = " + noise.value);
|
||||
}
|
||||
|
||||
Vec3 pos = new Vec3(0f, 0f, 0f); // see below
|
||||
|
@ -67,26 +65,19 @@ public class Mono {
|
|||
|
||||
// -------------------------------------------------
|
||||
|
||||
// Gloves
|
||||
rGlove.Step();
|
||||
lGlove.Step();
|
||||
rGlove.Step(); lGlove.Step();
|
||||
|
||||
// Blocks
|
||||
rBlock.Step();
|
||||
lBlock.Step();
|
||||
rBlock.Step(); lBlock.Step();
|
||||
|
||||
// Cubic
|
||||
cubicCon.Step();
|
||||
|
||||
// Fullstick
|
||||
Vec3 fullstick = rig.Fullstick(false);
|
||||
// Vec3 fullstick = rig.Fullstick(false);
|
||||
|
||||
// COLOR CUBE (RGB)
|
||||
// colorCube.Palm(lCon.device);
|
||||
|
||||
// oriel.Step();
|
||||
|
||||
|
||||
oriel.Step();
|
||||
|
||||
// -------------------------------------------------
|
||||
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 22 KiB |
Loading…
Add table
Reference in a new issue