cleaned out

This commit is contained in:
spatialfree 2021-11-27 02:07:05 -05:00
parent 14bddf6dd0
commit c6d1859a52
8 changed files with 18 additions and 234 deletions

View file

@ -2,29 +2,22 @@ using StereoKit;
using System;
using System.Net;
using System.Net.Sockets;
using FlatBuffers;
// using NetData;
using System.Threading;
using System.Threading.Tasks;
using System.Text;
public class MonoNet {
public int myID;
public MonoNet(int myID) {
this.myID = myID;
public MonoNet() {
Random rnd = new Random();
me = new Peer(rnd.Next(1, 256)); // temp, until unique usernames
}
public Socket socket;
// public NetworkStream stream;
byte[] data;
int head;
public Peer me;
public Peer[] peers;
public Vec3 cursor; // are these stored here???
public Pose headset;
public Pose offHand;
public Pose mainHand;
public async void Start() {
string publicIP, localIP;
// GetIPs();
@ -59,65 +52,36 @@ public class MonoNet {
Console.WriteLine("can't connect to the server");
return;
}
// ByteBuffer bb = new ByteBuffer(data);
// NetData.Peer peer = NetData.Peer.GetRootAsPeer(bb);
// int id = peer.Id;
head = 0;
int id = ReadInt();
if (id != 0) {
for (int i = 0; i < peers.Length; i++) {
if (peers[i] != null) {
if (peers[i].id == id) {
// peers[i].cursor = NetVec3(peer.Cursor.Value);
peers[i].cursor = ReadVec3();
break;
}
} else {
// if (peer.Cursor.HasValue) {
// peers[i] = new Peer(id, NetVec3(peer.Cursor.Value));
// break;
// }
peers[i] = new Peer(id, ReadVec3());
peers[i] = new Peer(id);
peers[i].cursor = ReadVec3();
break;
}
}
}
}
// FlatBufferBuilder fbb = new FlatBufferBuilder(1024);
// NetData.Peer.StartPeer(fbb);
// NetData.Peer.AddId(fbb, myID);
// NetData.Peer.AddCursor(fbb, Vec3Net(cursor, ref fbb));
// var p = NetData.Peer.EndPeer(fbb);
// fbb.Finish(p.Value);
// socket.Send(fbb.SizedByteArray());
data = new byte[1024];
head = 0;
WriteInt(myID);
WriteVec3(cursor);
WriteInt(me.id);
WriteVec3(me.cursor);
socket.Send(data);
await Task.Delay(100);
await Task.Delay(10);
}
socket.Close();
}
public Vec3 NetVec3(NetData.Vec3 v) {
return new Vec3(v.X, v.Y, v.Z);
} Offset<NetData.Vec3> Vec3Net(Vec3 v, ref FlatBufferBuilder fbb) {
return NetData.Vec3.CreateVec3(fbb, v.x, v.y, v.z);
}
public Quat NetQuat(NetData.Quat q) {
return new Quat(q.X, q.Y, q.Z, q.W);
}
public Pose NetPose(NetData.Pose p) {
return new Pose(NetVec3(p.Pos), NetQuat(p.Rot));
}
int ReadInt() {
int value = BitConverter.ToInt32(data, head);
head += 4;
@ -179,10 +143,12 @@ public class MonoNet {
{
public int id;
public Vec3 cursor;
// public Pose headset;
// public Pose offHand;
// public Pose mainHand;
public Peer(int id, Vec3 cursor) {
public Peer(int id) {
this.id = id;
this.cursor = cursor;
}
}
}

View file

@ -1,43 +0,0 @@
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace NetData
{
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
public struct Peer : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_12_0(); }
public static Peer GetRootAsPeer(ByteBuffer _bb) { return GetRootAsPeer(_bb, new Peer()); }
public static Peer GetRootAsPeer(ByteBuffer _bb, Peer obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public Peer __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public int Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public NetData.Pose? Head { get { int o = __p.__offset(6); return o != 0 ? (NetData.Pose?)(new NetData.Pose()).__assign(o + __p.bb_pos, __p.bb) : null; } }
public NetData.Pose? LHand { get { int o = __p.__offset(8); return o != 0 ? (NetData.Pose?)(new NetData.Pose()).__assign(o + __p.bb_pos, __p.bb) : null; } }
public NetData.Pose? RHand { get { int o = __p.__offset(10); return o != 0 ? (NetData.Pose?)(new NetData.Pose()).__assign(o + __p.bb_pos, __p.bb) : null; } }
public NetData.Vec3? Cursor { get { int o = __p.__offset(12); return o != 0 ? (NetData.Vec3?)(new NetData.Vec3()).__assign(o + __p.bb_pos, __p.bb) : null; } }
public static void StartPeer(FlatBufferBuilder builder) { builder.StartTable(5); }
public static void AddId(FlatBufferBuilder builder, int id) { builder.AddInt(0, id, 0); }
public static void AddHead(FlatBufferBuilder builder, Offset<NetData.Pose> headOffset) { builder.AddStruct(1, headOffset.Value, 0); }
public static void AddLHand(FlatBufferBuilder builder, Offset<NetData.Pose> lHandOffset) { builder.AddStruct(2, lHandOffset.Value, 0); }
public static void AddRHand(FlatBufferBuilder builder, Offset<NetData.Pose> rHandOffset) { builder.AddStruct(3, rHandOffset.Value, 0); }
public static void AddCursor(FlatBufferBuilder builder, Offset<NetData.Vec3> cursorOffset) { builder.AddStruct(4, cursorOffset.Value, 0); }
public static Offset<NetData.Peer> EndPeer(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<NetData.Peer>(o);
}
public static void FinishPeerBuffer(FlatBufferBuilder builder, Offset<NetData.Peer> offset) { builder.Finish(offset.Value); }
public static void FinishSizePrefixedPeerBuffer(FlatBufferBuilder builder, Offset<NetData.Peer> offset) { builder.FinishSizePrefixed(offset.Value); }
};
}

View file

@ -1,38 +0,0 @@
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace NetData
{
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
public struct Pose : IFlatbufferObject
{
private Struct __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public void __init(int _i, ByteBuffer _bb) { __p = new Struct(_i, _bb); }
public Pose __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public NetData.Vec3 Pos { get { return (new NetData.Vec3()).__assign(__p.bb_pos + 0, __p.bb); } }
public NetData.Quat Rot { get { return (new NetData.Quat()).__assign(__p.bb_pos + 12, __p.bb); } }
public static Offset<NetData.Pose> CreatePose(FlatBufferBuilder builder, float pos_X, float pos_Y, float pos_Z, float rot_X, float rot_Y, float rot_Z, float rot_W) {
builder.Prep(4, 28);
builder.Prep(4, 16);
builder.PutFloat(rot_W);
builder.PutFloat(rot_Z);
builder.PutFloat(rot_Y);
builder.PutFloat(rot_X);
builder.Prep(4, 12);
builder.PutFloat(pos_Z);
builder.PutFloat(pos_Y);
builder.PutFloat(pos_X);
return new Offset<NetData.Pose>(builder.Offset);
}
};
}

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@ -1,35 +0,0 @@
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace NetData
{
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
public struct Quat : IFlatbufferObject
{
private Struct __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public void __init(int _i, ByteBuffer _bb) { __p = new Struct(_i, _bb); }
public Quat __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public float X { get { return __p.bb.GetFloat(__p.bb_pos + 0); } }
public float Y { get { return __p.bb.GetFloat(__p.bb_pos + 4); } }
public float Z { get { return __p.bb.GetFloat(__p.bb_pos + 8); } }
public float W { get { return __p.bb.GetFloat(__p.bb_pos + 12); } }
public static Offset<NetData.Quat> CreateQuat(FlatBufferBuilder builder, float X, float Y, float Z, float W) {
builder.Prep(4, 16);
builder.PutFloat(W);
builder.PutFloat(Z);
builder.PutFloat(Y);
builder.PutFloat(X);
return new Offset<NetData.Quat>(builder.Offset);
}
};
}

View file

@ -1,33 +0,0 @@
// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace NetData
{
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
public struct Vec3 : IFlatbufferObject
{
private Struct __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public void __init(int _i, ByteBuffer _bb) { __p = new Struct(_i, _bb); }
public Vec3 __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public float X { get { return __p.bb.GetFloat(__p.bb_pos + 0); } }
public float Y { get { return __p.bb.GetFloat(__p.bb_pos + 4); } }
public float Z { get { return __p.bb.GetFloat(__p.bb_pos + 8); } }
public static Offset<NetData.Vec3> CreateVec3(FlatBufferBuilder builder, float X, float Y, float Z) {
builder.Prep(4, 12);
builder.PutFloat(Z);
builder.PutFloat(Y);
builder.PutFloat(X);
return new Offset<NetData.Vec3>(builder.Offset);
}
};
}

View file

@ -20,8 +20,7 @@ public static class Mono {
public static Controller offHand, mainHand;
public static void Run() {
Random rnd = new Random();
MonoNet net = new MonoNet(rnd.Next(1, 256)); // temp, until unique usernames
MonoNet net = new MonoNet();
net.Start();
ColorCube cube = new ColorCube();
@ -48,10 +47,10 @@ public static class Mono {
// stretchCursor.Step(offHand.aim, mainHand.aim);
net.cursor = Vec3.Up * (float)Math.Sin(Time.Total);
net.headset = Input.Head;
net.offHand = offHand.aim;
net.mainHand = mainHand.aim;
net.me.cursor = Vec3.Up * (float)Math.Sin(Time.Total);
// net.me.headset = Input.Head;
// net.me.offHand = offHand.aim;
// net.me.mainHand = mainHand.aim;
for (int i = 0; i < net.peers.Length; i++) {
MonoNet.Peer peer = net.peers[i];
if (peer != null) {

View file

@ -7,7 +7,6 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="FlatBuffers.Core" Version="1.12.0" />
<PackageReference Include="StereoKit" Version="0.3.4" />
</ItemGroup>

View file

@ -1,31 +0,0 @@
namespace NetData;
attribute "priority";
struct Vec3 {
x:float;
y:float;
z:float;
}
struct Quat {
x:float;
y:float;
z:float;
w:float;
}
struct Pose {
pos:Vec3;
rot:Quat;
}
table Peer {
id:int;
head:Pose;
l_hand:Pose;
r_hand:Pose;
cursor:Vec3;
}
root_type Peer;