43 lines
2.7 KiB
C#
43 lines
2.7 KiB
C#
// <auto-generated>
|
|
// automatically generated by the FlatBuffers compiler, do not modify
|
|
// </auto-generated>
|
|
|
|
namespace NetData
|
|
{
|
|
|
|
using global::System;
|
|
using global::System.Collections.Generic;
|
|
using global::FlatBuffers;
|
|
|
|
public struct Peer : IFlatbufferObject
|
|
{
|
|
private Table __p;
|
|
public ByteBuffer ByteBuffer { get { return __p.bb; } }
|
|
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_12_0(); }
|
|
public static Peer GetRootAsPeer(ByteBuffer _bb) { return GetRootAsPeer(_bb, new Peer()); }
|
|
public static Peer GetRootAsPeer(ByteBuffer _bb, Peer obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
|
|
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
|
|
public Peer __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
|
|
|
|
public int Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
|
|
public NetData.Pose? Head { get { int o = __p.__offset(6); return o != 0 ? (NetData.Pose?)(new NetData.Pose()).__assign(o + __p.bb_pos, __p.bb) : null; } }
|
|
public NetData.Pose? LHand { get { int o = __p.__offset(8); return o != 0 ? (NetData.Pose?)(new NetData.Pose()).__assign(o + __p.bb_pos, __p.bb) : null; } }
|
|
public NetData.Pose? RHand { get { int o = __p.__offset(10); return o != 0 ? (NetData.Pose?)(new NetData.Pose()).__assign(o + __p.bb_pos, __p.bb) : null; } }
|
|
public NetData.Vec3? Cursor { get { int o = __p.__offset(12); return o != 0 ? (NetData.Vec3?)(new NetData.Vec3()).__assign(o + __p.bb_pos, __p.bb) : null; } }
|
|
|
|
public static void StartPeer(FlatBufferBuilder builder) { builder.StartTable(5); }
|
|
public static void AddId(FlatBufferBuilder builder, int id) { builder.AddInt(0, id, 0); }
|
|
public static void AddHead(FlatBufferBuilder builder, Offset<NetData.Pose> headOffset) { builder.AddStruct(1, headOffset.Value, 0); }
|
|
public static void AddLHand(FlatBufferBuilder builder, Offset<NetData.Pose> lHandOffset) { builder.AddStruct(2, lHandOffset.Value, 0); }
|
|
public static void AddRHand(FlatBufferBuilder builder, Offset<NetData.Pose> rHandOffset) { builder.AddStruct(3, rHandOffset.Value, 0); }
|
|
public static void AddCursor(FlatBufferBuilder builder, Offset<NetData.Vec3> cursorOffset) { builder.AddStruct(4, cursorOffset.Value, 0); }
|
|
public static Offset<NetData.Peer> EndPeer(FlatBufferBuilder builder) {
|
|
int o = builder.EndTable();
|
|
return new Offset<NetData.Peer>(o);
|
|
}
|
|
public static void FinishPeerBuffer(FlatBufferBuilder builder, Offset<NetData.Peer> offset) { builder.Finish(offset.Value); }
|
|
public static void FinishSizePrefixedPeerBuffer(FlatBufferBuilder builder, Offset<NetData.Peer> offset) { builder.FinishSizePrefixed(offset.Value); }
|
|
};
|
|
|
|
|
|
}
|