snake/src/SFX.cs
2024-11-04 06:20:38 -05:00

15 lines
No EOL
420 B
C#

using StereoKit;
namespace snake;
static class SFX
{
public static void PlayBox(this Sound sound, XYZi pos)
{
sound.Play(Mono.box_pose.ToMatrix(Mono.box_scale) * pos.ToVec3);
}
public static Sound click = Sound.FromFile("sfx/click.mp3");
public static Sound crisp_nom = Sound.FromFile("sfx/crisp_nom.mp3");
public static Sound punch_through = Sound.FromFile("sfx/punch_through.mp3");
}