subtarget

This commit is contained in:
ethan merchant 2024-11-10 04:48:36 -05:00
parent 11ac4207e9
commit 6121d333cf

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@ -49,17 +49,18 @@ todo
target audience/experience target audience/experience
~13-18-year-olds who enjoy competitive, skill-based, solo gaming ~13-18-year-olds who enjoy competitive, skill-based, solo gaming
sprinkle in some pop culture relevant to that age demographic that's in good taste to target interests
seated experience on the Meta Quest 3/3S seated experience on the Meta Quest 3/3S
moderate learning curve moderate learning curve
stylized visuals
fun to play daily for a couple weeks or so
start outside of the box (about 6-9 segments long) start outside of the box (about 6-9 segments long)
snake is moving like normal but is parented to an offset pose that keeps their head centered snake is moving like normal but is parented to an offset pose that keeps their head centered
so you can easily get a feel for how the snake moves so you can easily get a feel for how the snake moves
(sort of like writhing around in zero g) (sort of like writhing around in zero g)
*dreamlike* *dreamlike*
wake up in box wake up in box
stylized visuals
fun to play daily for a couple weeks or so
playable with a half engaging vid or conversation in the background
bug(s) bug(s)
... ...