Commit graph

20 commits

Author SHA1 Message Date
ebef28435b leafs frame system 2024-12-21 09:39:20 -05:00
21f619b607 ripple spawn particle system function 2024-12-21 09:38:41 -05:00
25829de17b leaf spawn particle system function 2024-12-21 09:38:32 -05:00
784364e23d update data ref for generic particle system 2024-12-21 09:37:58 -05:00
22d7a22fd1 init leafs and ripples particle systems alongside generic 2024-12-21 09:37:16 -05:00
c87a7ab183 particle color 2024-12-21 09:36:33 -05:00
12ae8adca6 delta bool particle state 2024-12-21 09:36:15 -05:00
705614909b particle system abstraction to support multiple particle systems 2024-12-21 09:35:48 -05:00
2541a6d96c noise rng maths 2024-12-19 04:08:11 -05:00
d92c767cf4 particle tuning 2024-12-18 09:12:34 -05:00
2c56f6fe52 fading particles 2024-12-04 18:19:43 -05:00
c4dc1e079f gun hit test 2024-12-03 02:04:21 -05:00
f5cbacd62e palette test 2024-12-03 01:33:45 -05:00
3da9aba2d4 refactor and prep Mono for new game 2024-11-29 14:41:32 -05:00
dd6206c5a0 snake -> slash 2024-11-29 13:06:28 -05:00
6a27162c5c chonkier food chunks 2024-11-25 13:21:21 -05:00
e1d72e8f3d apply velocity over the frames until hitting box inner walls 2024-11-24 13:19:30 -05:00
7de0458ef4 randomized particle play starting conditions 2024-11-24 13:18:52 -05:00
32bb4364d6 particle pool 2024-11-24 13:17:45 -05:00
00c230b6d7 vfx particle type 2024-11-24 13:17:07 -05:00