24 lines
586 B
C#
24 lines
586 B
C#
using UnityEditor;
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using UnityEngine;
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namespace NaughtyAttributes.Editor
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{
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[PropertyGrouper(typeof(BoxGroupAttribute))]
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public class BoxGroupPropertyGrouper : PropertyGrouper
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{
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public override void BeginGroup(string label)
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{
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EditorGUILayout.BeginVertical(GUI.skin.box);
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if (!string.IsNullOrEmpty(label))
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{
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EditorGUILayout.LabelField(label, EditorStyles.boldLabel);
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}
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}
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public override void EndGroup()
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{
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EditorGUILayout.EndVertical();
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}
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}
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}
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