pixelgon/Assets/NaughtyAttributes/Scripts/Editor/PropertyDrawConditions/HideIfPropertyDrawCondition.cs
2020-06-05 11:54:36 -07:00

9 lines
199 B
C#

using UnityEditor;
namespace NaughtyAttributes.Editor
{
[PropertyDrawCondition(typeof(HideIfAttribute))]
public class HideIfPropertyDrawCondition : ShowIfPropertyDrawCondition
{
}
}