pixelgon/Library/PackageCache/com.unity.test-framework@1.1.3/UnityEditor.TestRunner/GUI/AssetsDatabaseHelper.cs
2020-06-05 11:54:36 -07:00

11 lines
351 B
C#

namespace UnityEditor.TestTools.TestRunner.GUI
{
internal class AssetsDatabaseHelper : IAssetsDatabaseHelper
{
public void OpenAssetInItsDefaultExternalEditor(string assetPath, int line)
{
var asset = AssetDatabase.LoadMainAssetAtPath(assetPath);
AssetDatabase.OpenAsset(asset, line);
}
}
}