pixelgon/Assets/NaughtyAttributes/Scripts/Test/Sliders.cs
2020-06-05 11:54:36 -07:00

17 lines
334 B
C#

using NaughtyAttributes;
using UnityEngine;
public class Sliders : MonoBehaviour
{
[BoxGroup("Sliders")]
[Slider(0, 10)]
public int intSlider;
[BoxGroup("Sliders")]
[Slider(0.0f, 10.0f)]
public float floatSlider;
[BoxGroup("Sliders")]
[MinMaxSlider(0.0f, 100.0f)]
public Vector2 minMaxSlider;
}