pixelgon/Assets/NaughtyAttributes/Scripts/Test/ProgressBar.cs
2020-06-05 11:54:36 -07:00

7 lines
189 B
C#

using UnityEngine;
public class ProgressBar : MonoBehaviour
{
[NaughtyAttributes.ProgressBar("Health", 100, NaughtyAttributes.ProgressBarColor.Orange)]
public float health = 50;
}