12 lines
No EOL
293 B
C#
12 lines
No EOL
293 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[Serializable]
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public class Pixelgon
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{
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// Just Data
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public List<Vector3> vectors = new List<Vector3>(); // mapped to one List with null break vectors
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public List<int> quads = new List<int>();
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} |