pixelgon/Assets/NaughtyAttributes/Scripts/Test/NaughtyScriptableObject.cs
2020-06-05 11:54:36 -07:00

8 lines
251 B
C#

using UnityEngine;
using NaughtyAttributes;
using System.Collections.Generic;
[CreateAssetMenu(fileName = "NaughtyScriptableObject", menuName = "NaughtyAttributes/NaughtyScriptableObject")]
public class NaughtyScriptableObject : ScriptableObject
{
}