pixelgon/Assets/NaughtyAttributes/Scripts/Test/Dropdowns.cs
2020-06-05 11:54:36 -07:00

28 lines
687 B
C#

using UnityEngine;
using NaughtyAttributes;
using System.Collections.Generic;
public class Dropdowns : MonoBehaviour
{
[Dropdown("intValues")]
public int intValue;
[Dropdown("stringValues")]
public string stringValue;
[Dropdown("vectorValues")]
public Vector3 vectorValue;
#pragma warning disable 414
private int[] intValues = new int[] { 1, 2, 3 };
private List<string> stringValues = new List<string>() { "A", "B", "C" };
private DropdownList<Vector3> vectorValues = new DropdownList<Vector3>()
{
{ "Right", Vector3.right },
{ "Up", Vector3.up },
{ "Forward", Vector3.forward }
};
#pragma warning restore 414
}