comments on direction snapping
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@ -32,6 +32,9 @@ public class ToolNewVector
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{
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if (length > 0)
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{
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// how to switch between edge snap and direction snap
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// can you have them both happening at the same time?
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// is it a priority based system?
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cursorPos = StaticMethods.EdgeSnap(
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pixelgon.vectors[i - 1],
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pixelgon.vectors[i],
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