Commit graph

26 commits

Author SHA1 Message Date
spatialfree
ffd8fbb3d8 trackballer pad mesh 2022-10-19 19:56:22 -04:00
spatialfree
94917f5b3d og luminence 2022-10-19 02:51:30 -04:00
spatialfree
f8ba4d6cd1 tractionPos + pad delta > oldPos 2022-10-19 02:48:51 -04:00
spatialfree
90b058786d multi oriel draft 2022-10-19 02:42:07 -04:00
spatialfree
0879701456 unfixed y control 2022-08-20 11:22:37 -04:00
spatialfree
ba17e09029 unbroken 2022-08-19 14:40:16 -04:00
spatialfree
217311dfae new scaling & backrooms color correction 2022-08-19 09:38:05 -04:00
spatialfree
39a587a3c1 backrooms, oriel refactor, bad scaling 2022-08-18 11:25:10 -04:00
spatialfree
d69e6fc55d chroma fresnel + greenyard 2022-08-10 10:55:40 -04:00
spatialfree
88c485cae6 nodes and follow player mechanic 2022-08-03 23:54:03 -04:00
spatialfree
da60fefad8 don't clip below base of the oriel 2022-08-02 22:16:32 -04:00
spatialfree
4469ddf400 namespaces and gamespaces 2022-08-02 21:40:18 -04:00
spatialfree
cef21cb106 pruned in prep for multi oriel 2022-06-17 19:03:45 -04:00
spatialfree
7349b53ef1 content experimentation + set back to one oriel 2022-05-12 19:52:32 -04:00
spatialfree
7b07a5ac89 refactored down to support a discrete app layer 2022-05-02 07:49:05 -04:00
spatialfree
75c529b3b2 shed scan and physics in oriel shelved 2022-04-03 22:50:26 -04:00
spatialfree
908c6c3db8 matrix is a reserved name 2022-03-21 21:47:14 -04:00
spatialfree
a7a0a0f09d roomed up 2022-03-17 16:55:59 -04:00
spatialfree
62e762a166 blocked up 2022-01-17 16:08:30 -05:00
spatialfree
10029f21d3 reach cursor -> backhanded 2022-01-04 11:48:10 -05:00
spatialfree
26d84b7f6a attempting to rotate my sdfs 2022-01-02 08:15:19 -05:00
spatialfree
297442dc88 oriel refactor 2022-01-01 06:29:56 -05:00
spatialfree
1d8c6d82cd crowned 2021-12-24 21:34:26 -05:00
spatialfree
8c5c878e1d fix batch file 2021-12-24 20:59:25 -05:00
spatialfree
ef9fb3527d depth feature set aside 2021-12-24 20:40:13 -05:00
spatialfree
1e4e810a06 refactor rough pass 2021-12-08 18:57:16 -05:00