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@ -314,7 +314,7 @@ public class MonoNet {
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public Vec3 delta = Vec3.Zero, momentum = Vec3.Zero, angularMomentum = Vec3.Zero;
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}
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void Blocks(Controller con, Vec3 cursor, ref BlockCon blockCon, ref BlockCon otherBlockCon) {
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if (con.IsX2JustPressed) {
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if (con.stickClick.IsJustActive()) {
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if (blockCon.index < 0) {
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for (int i = 0; i < blocks.Length; i++) {
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if (!blocks[i].active) {
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