|
e5c6514b67
|
stretch cursor idle loop
|
2024-12-08 00:11:53 -05:00 |
|
|
cabd123404
|
backhand cursor orientation
|
2024-12-08 00:11:39 -05:00 |
|
|
66e5afdb22
|
test toggles
|
2024-12-08 00:09:40 -05:00 |
|
|
af27931d6c
|
comment out menu
|
2024-12-08 00:08:42 -05:00 |
|
|
d1cb1bd452
|
cursor trail
|
2024-12-08 00:08:29 -05:00 |
|
|
741f2ee713
|
use controller pose instead
|
2024-12-08 00:07:21 -05:00 |
|
|
041ceea867
|
custom hand shader
|
2024-12-08 00:04:31 -05:00 |
|
|
290ada0f0c
|
reprioritize
|
2024-12-08 00:03:39 -05:00 |
|
|
1a3a9c2ee5
|
increase dist check radius
|
2024-12-07 20:05:30 -05:00 |
|
|
a5328c1a6e
|
init grabs out in front
|
2024-12-07 19:56:29 -05:00 |
|
|
ba6fc33a40
|
con mesh and snap to hand
|
2024-12-07 19:49:15 -05:00 |
|
|
afa2e0db98
|
account for color cube orientation
|
2024-12-07 18:45:53 -05:00 |
|
|
e42bafc962
|
fix grab offset
|
2024-12-07 18:45:34 -05:00 |
|
|
148d2d3429
|
hide hands if passthrough
|
2024-12-07 18:44:50 -05:00 |
|
|
28e1d81aeb
|
init grab position
|
2024-12-07 18:03:09 -05:00 |
|
|
ca4b715130
|
color cube
|
2024-12-07 17:57:31 -05:00 |
|
|
19f90b9633
|
refactor to make way for rest of dofs
|
2024-12-07 16:24:36 -05:00 |
|
|
f8b13ff533
|
grab interaction system
|
2024-12-07 15:33:59 -05:00 |
|
|
3ee827ad1f
|
hand input
|
2024-12-07 15:33:33 -05:00 |
|
|
d2b4bc5b85
|
grab class
|
2024-12-07 13:42:10 -05:00 |
|
|
9c7b1f35b3
|
render/test stretch cursor
|
2024-12-07 13:41:56 -05:00 |
|
|
b182017f12
|
dofdemo branch
|
2024-12-04 23:31:33 -05:00 |
|
|
2c56f6fe52
|
fading particles
|
2024-12-04 18:19:43 -05:00 |
|
|
76fbe75242
|
map to xr hardware
|
2024-12-04 18:19:16 -05:00 |
|
|
c4dc1e079f
|
gun hit test
|
2024-12-03 02:04:21 -05:00 |
|
|
f5cbacd62e
|
palette test
|
2024-12-03 01:33:45 -05:00 |
|
|
7bfa3e0db3
|
dynamic slash mesh test
|
2024-12-02 15:55:10 -05:00 |
|
|
93e7cae6b0
|
virtual world hierarchy pose
|
2024-12-02 15:07:31 -05:00 |
|
|
5095d48aa0
|
enemy design framework
|
2024-12-02 15:06:35 -05:00 |
|
|
6714a8cd12
|
lynx now supports the khronos loader
|
2024-11-29 15:59:13 -05:00 |
|
|
62666ff974
|
pitch, audience and core mechanics
|
2024-11-29 14:55:25 -05:00 |
|
|
3da9aba2d4
|
refactor and prep Mono for new game
|
2024-11-29 14:41:32 -05:00 |
|
|
915dca82e5
|
remove stepper
|
2024-11-29 13:53:37 -05:00 |
|
|
caf4608310
|
refactor and prep Arts for a first person game
|
2024-11-29 13:23:21 -05:00 |
|
|
104617e55e
|
generic mat/shader names
|
2024-11-29 13:12:45 -05:00 |
|
|
dd6206c5a0
|
snake -> slash
|
2024-11-29 13:06:28 -05:00 |
|
|
218d5b40f7
|
adjustable box distance
|
2024-11-29 12:38:32 -05:00 |
|
|
b3dc63f154
|
stop to swallow
|
2024-11-26 00:13:08 -05:00 |
|
|
fc082d293b
|
don't accidentally turn once locked in on food
|
2024-11-25 23:46:28 -05:00 |
|
|
7e63215827
|
maw sfx
|
2024-11-25 23:45:54 -05:00 |
|
|
f969d8382e
|
food next delta bool
|
2024-11-25 23:45:39 -05:00 |
|
|
12290f6c4a
|
curved hangar todo
|
2024-11-25 23:44:58 -05:00 |
|
|
62e446c175
|
food spin on egg
|
2024-11-25 16:35:27 -05:00 |
|
|
60436a18d0
|
music note
|
2024-11-25 14:15:51 -05:00 |
|
|
d113460fea
|
grey hangar with linear color space conversion on hex color inputs
|
2024-11-25 14:11:30 -05:00 |
|
|
67b6cd40e8
|
visual prompt > txt prompt
|
2024-11-25 14:04:53 -05:00 |
|
|
dd862a89cc
|
hide tongue in menu
|
2024-11-25 14:03:45 -05:00 |
|
|
d65a9fb8a5
|
dynamic menu btn colors
|
2024-11-25 14:00:37 -05:00 |
|
|
46a0b2ded7
|
egg is first food!
|
2024-11-25 13:51:45 -05:00 |
|
|
dd304ae2c8
|
update s_array on init
|
2024-11-25 13:51:18 -05:00 |
|