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snakeinabox/Assets/Scripts/GraphXData.cs
2020-11-19 01:30:31 -08:00

25 lines
No EOL
568 B
C#

using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
[CreateAssetMenu]
public class GraphXData : ScriptableObject
{
public Mesh foodMesh, arrowMesh, tongueMesh, bodyMesh, coreMesh;
[Header("Materials")]
public Material snakeMat;
public Material unlitMat;
public Material wetMat;
[Header("Faces")]
public Mesh faceMesh;
public Mesh faceDefault, faceEat, faceEaten, faceBump, faceBoxGameover, faceSelfGameover, faceHyper;
[Header("Poof")]
public Mesh poofMesh;
[Header("Drip")]
public Mesh dripMesh;
}