37 lines
No EOL
1 KiB
Text
37 lines
No EOL
1 KiB
Text
Changelog
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1.5.2
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Fixes
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- Fixed sceneview camera pos/rot being reset on play/stop.
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- Settings are now saved immediately after any modification.
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1.5.1
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Fixes
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- Merged Stephen Wolter's deadzone fix for drifting on mac.
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- Added SpaceNavigatorDriver namespace.
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- Renamed a script that was conflicting with another sdk.
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1.5
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Features
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- Added option to navigate in the editor at runtime.
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- Separate axis lock settings for navigation and manipulation modes.
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- Autosave settings every 30 seconds.
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Fixes
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- Fixed horizon lock, coord sys and snap setting not being saved.
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- Refactored driver settings.
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1.4.1
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- Fixed drift on Mac (contributed by Enrico Tuttobene)
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1.4
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- Driver works without having the editor window open.
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- Fixed inverted yaw axis on PC.
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- Tweaked sensitivity scale of PC and Mac implementations.
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- Fixed errors in Follow Curve sample in Unity 5.
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1.3.3
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- Mac support.
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- Added XCode project for Mac 3DConnexionWrapper (see github).
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- Fixed incorrect default sensitivity presets.
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- Added scroll bars to editor window.
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- Lined up checkboxes in editor window. |