This repository has been archived on 2024-11-03. You can view files and clone it, but cannot push or open issues or pull requests.
snakeinabox/Assets/Scenes/Main.unity
2020-12-13 20:08:30 -08:00

4979 lines
123 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0, g: 0, b: 0, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 2100000, guid: 00348783977d35d4e83d6bbcbbb2421c, type: 2}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 1
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 112000000, guid: 99ba069efe353d844bfe565c4b0c4837,
type: 2}
m_LightingSettings: {fileID: 4890085278179872738, guid: 07e3ea5b42cfccf4faba28fa5146e5b2,
type: 2}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &45752346
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 45752347}
m_Layer: 9
m_Name: Con
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &45752347
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 45752346}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.12, y: -0.25, z: -0.217}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1318561811}
m_Father: {fileID: 416451006}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &343354973
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 343354974}
- component: {fileID: 343354975}
m_Layer: 0
m_Name: SFX
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &343354974
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 343354973}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -1.17, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &343354975
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 343354973}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 5
MaxDistance: 2500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &351576463
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 351576464}
- component: {fileID: 351576466}
- component: {fileID: 351576465}
m_Layer: 0
m_Name: Bounds
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &351576464
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 351576463}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 851285687}
- {fileID: 1201621561}
- {fileID: 873056598}
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &351576465
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 351576463}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: bb5f41eecb5ccc546814746a66914984, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &351576466
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 351576463}
m_Mesh: {fileID: 4300002, guid: 1cc1b125262248c4ba967763bf40c861, type: 3}
--- !u!1 &408032439
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 408032441}
- component: {fileID: 408032440}
- component: {fileID: 408032442}
m_Layer: 0
m_Name: Metro Loop
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!82 &408032440
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 408032439}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 11488f53bfe50f54284d1afb96ada393, type: 3}
m_PlayOnAwake: 1
m_Volume: 0
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!4 &408032441
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 408032439}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &408032442
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 408032439}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5849458ceeb30fd4fb4dc81efde12d91, type: 3}
m_Name:
m_EditorClassIdentifier:
mono: {fileID: 1796811814}
tick: 0
gain: 0.5
signatureLo: 4
--- !u!1 &416451005
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 416451006}
m_Layer: 0
m_Name: Rig
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &416451006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 416451005}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 60, y: 60, z: 60}
m_Children:
- {fileID: 963194228}
- {fileID: 45752347}
- {fileID: 588278528}
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &588278527
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 588278528}
m_Layer: 9
m_Name: L Con
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &588278528
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 588278527}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.12, y: -0.25, z: -0.217}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1542691186}
m_Father: {fileID: 416451006}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &662602230
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 662602231}
- component: {fileID: 662602234}
- component: {fileID: 662602233}
- component: {fileID: 662602235}
- component: {fileID: 662602232}
m_Layer: 0
m_Name: Text Title (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &662602231
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 662602230}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 3.6}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1638248273}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 6, y: 4}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &662602232
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 662602230}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -806885394, guid: 89f0137620f6af44b9ba852b4190e64e, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!222 &662602233
CanvasRenderer:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 662602230}
m_CullTransparentMesh: 0
--- !u!33 &662602234
MeshFilter:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 662602230}
m_Mesh: {fileID: 0}
--- !u!23 &662602235
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 662602230}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 21898195224422272, guid: 3821b3a54195a0844aaeb18b65cd5e63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &719007411
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 719007412}
- component: {fileID: 719007416}
- component: {fileID: 719007415}
- component: {fileID: 719007414}
- component: {fileID: 719007413}
m_Layer: 9
m_Name: Title (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &719007412
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 719007411}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 30}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1418554686}
m_Father: {fileID: 850212508}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 40, y: 4}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &719007413
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 719007411}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -806885394, guid: 89f0137620f6af44b9ba852b4190e64e, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!222 &719007414
CanvasRenderer:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 719007411}
m_CullTransparentMesh: 0
--- !u!33 &719007415
MeshFilter:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 719007411}
m_Mesh: {fileID: 0}
--- !u!23 &719007416
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 719007411}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 21898195224422272, guid: 3821b3a54195a0844aaeb18b65cd5e63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &850212507
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 850212508}
- component: {fileID: 850212509}
m_Layer: 0
m_Name: Recording
m_TagString: Record
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &850212508
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 850212507}
m_LocalRotation: {x: 0.16284245, y: -0.30763045, z: 0.05352413, w: 0.93593854}
m_LocalPosition: {x: 32.28, y: 20.34, z: -43.72}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1825209467}
- {fileID: 719007412}
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 19.74, y: -36.39, z: 0}
--- !u!20 &850212509
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 850212507}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 1}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.1
far clip plane: 100
field of view: 60
orthographic: 1
orthographic size: 10
m_Depth: 1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 0
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!1 &851285686
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 851285687}
- component: {fileID: 851285689}
- component: {fileID: 851285688}
m_Layer: 9
m_Name: pivot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &851285687
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 851285686}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 351576464}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &851285688
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 851285686}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: bb5f41eecb5ccc546814746a66914984, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &851285689
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 851285686}
m_Mesh: {fileID: 4300080, guid: 1cc1b125262248c4ba967763bf40c861, type: 3}
--- !u!1 &873056597
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 873056598}
- component: {fileID: 873056600}
- component: {fileID: 873056599}
m_Layer: 0
m_Name: Wet
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &873056598
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 873056597}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 351576464}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &873056599
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 873056597}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d584c93390323c84cbdb0665a4a3721a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &873056600
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 873056597}
m_Mesh: {fileID: 4300090, guid: 1cc1b125262248c4ba967763bf40c861, type: 3}
--- !u!1 &941696331
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 941696333}
- component: {fileID: 941696332}
m_Layer: 0
m_Name: Rain Loop
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!82 &941696332
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 941696331}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 54853368e90ccf247aa2d98d22da8ffd, type: 3}
m_PlayOnAwake: 1
m_Volume: 0.5
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 256
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!4 &941696333
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 941696331}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &950738597
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 950738598}
- component: {fileID: 950738601}
- component: {fileID: 950738600}
- component: {fileID: 950738602}
- component: {fileID: 950738599}
m_Layer: 0
m_Name: Text Title
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &950738598
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 950738597}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -3.6}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1638248273}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 6, y: 4}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &950738599
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 950738597}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -806885394, guid: 89f0137620f6af44b9ba852b4190e64e, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!222 &950738600
CanvasRenderer:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 950738597}
m_CullTransparentMesh: 0
--- !u!33 &950738601
MeshFilter:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 950738597}
m_Mesh: {fileID: 0}
--- !u!23 &950738602
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 950738597}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 21898195224422272, guid: 3821b3a54195a0844aaeb18b65cd5e63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &963194225
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 963194228}
- component: {fileID: 963194227}
- component: {fileID: 963194226}
m_Layer: 0
m_Name: Head
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &963194226
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
m_Enabled: 1
--- !u!20 &963194227
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 1}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.1
far clip plane: 3000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &963194228
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.059, z: -0.36666667}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 416451006}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1201621560
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1201621561}
- component: {fileID: 1201621563}
- component: {fileID: 1201621562}
m_Layer: 0
m_Name: Corrugated
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1201621561
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201621560}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.02, y: 1.025, z: 1.02}
m_Children: []
m_Father: {fileID: 351576464}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1201621562
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201621560}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1c10cdae32840cd4da5fa22f18738db9, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1201621563
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201621560}
m_Mesh: {fileID: 4300002, guid: 1cc1b125262248c4ba967763bf40c861, type: 3}
--- !u!1 &1318561810
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1318561811}
- component: {fileID: 1318561813}
- component: {fileID: 1318561812}
m_Layer: 9
m_Name: Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1318561811
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1318561810}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.016666668, y: 0.016666668, z: 0.016666668}
m_Children: []
m_Father: {fileID: 45752347}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1318561812
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1318561810}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d584c93390323c84cbdb0665a4a3721a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1318561813
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1318561810}
m_Mesh: {fileID: 4300096, guid: 1cc1b125262248c4ba967763bf40c861, type: 3}
--- !u!1 &1418554685
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1418554686}
- component: {fileID: 1418554690}
- component: {fileID: 1418554689}
- component: {fileID: 1418554688}
- component: {fileID: 1418554687}
m_Layer: 9
m_Name: Title (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1418554686
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1418554685}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 719007412}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.15, y: 0}
m_SizeDelta: {x: 40, y: 4}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1418554687
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1418554685}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -806885394, guid: 89f0137620f6af44b9ba852b4190e64e, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!222 &1418554688
CanvasRenderer:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1418554685}
m_CullTransparentMesh: 0
--- !u!33 &1418554689
MeshFilter:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1418554685}
m_Mesh: {fileID: 0}
--- !u!23 &1418554690
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1418554685}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 21898195224422272, guid: 3821b3a54195a0844aaeb18b65cd5e63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1542691185
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1542691186}
- component: {fileID: 1542691188}
- component: {fileID: 1542691187}
m_Layer: 9
m_Name: Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1542691186
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1542691185}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.016666668, y: 0.016666668, z: 0.016666668}
m_Children: []
m_Father: {fileID: 588278528}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1542691187
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1542691185}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d584c93390323c84cbdb0665a4a3721a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1542691188
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1542691185}
m_Mesh: {fileID: 4300096, guid: 1cc1b125262248c4ba967763bf40c861, type: 3}
--- !u!1 &1554483891
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1554483892}
- component: {fileID: 1554483894}
- component: {fileID: 1554483893}
m_Layer: 9
m_Name: Hanging Rod
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1554483892
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1554483891}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 2.82, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1554483893
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1554483891}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: bb5f41eecb5ccc546814746a66914984, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1554483894
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1554483891}
m_Mesh: {fileID: 4300084, guid: 1cc1b125262248c4ba967763bf40c861, type: 3}
--- !u!1 &1638248270
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1638248273}
- component: {fileID: 1638248272}
- component: {fileID: 1638248271}
m_Layer: 0
m_Name: Disconnected
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!23 &1638248271
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1638248270}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1c10cdae32840cd4da5fa22f18738db9, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1638248272
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1638248270}
m_Mesh: {fileID: 4300090, guid: 1cc1b125262248c4ba967763bf40c861, type: 3}
--- !u!4 &1638248273
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1638248270}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.05, y: 1.05, z: 1.05}
m_Children:
- {fileID: 950738598}
- {fileID: 662602231}
m_Father: {fileID: 0}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1796811811
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1796811813}
- component: {fileID: 1796811814}
- component: {fileID: 1796811815}
m_Layer: 0
m_Name: Monolith
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1796811813
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796811811}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1796811814
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796811811}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0a00aee37b6d4e24e9b7afeeffd9e427, type: 3}
m_Name:
m_EditorClassIdentifier:
logic:
mono: {fileID: 0}
control:
logic:
mono: {fileID: 0}
control:
logic:
mono: {fileID: 0}
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
world:
logic:
mono: {fileID: 0}
control:
connected: 0
rig:
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
oculusFilter:
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
valveFilter:
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
world:
logic:
mono: {fileID: 0}
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
world:
logic:
mono: {fileID: 0}
control:
connected: 0
rig:
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
rig:
world:
logic:
mono: {fileID: 0}
control:
connected: 0
rig:
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
oculusFilter:
control:
logic:
mono: {fileID: 0}
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
world:
logic:
mono: {fileID: 0}
control:
connected: 0
rig:
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
oculusFilter:
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
valveFilter:
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
valveFilter:
control:
logic:
mono: {fileID: 0}
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
world:
logic:
mono: {fileID: 0}
control:
connected: 0
rig:
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
oculusFilter:
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
valveFilter:
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
world:
logic:
mono: {fileID: 0}
control:
logic:
mono: {fileID: 0}
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
world:
logic:
mono: {fileID: 0}
control:
connected: 0
rig:
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
oculusFilter:
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
valveFilter:
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
world:
logic:
mono: {fileID: 0}
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
world:
logic:
mono: {fileID: 0}
control:
connected: 0
rig:
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
rig:
world:
logic:
mono: {fileID: 0}
control:
connected: 0
rig:
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
rig:
world:
logic:
mono: {fileID: 0}
control:
logic:
mono: {fileID: 0}
control:
connected: 0
oculusFilter:
control:
connected: 0
valveFilter:
control:
connected: 0
connected: 0
headset:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
leftHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
rightHand:
pos: {x: 0, y: 0, z: 0}
worldPos: {x: 0, y: 0, z: 0}
oldPos: {x: 0, y: 0, z: 0}
oldWorldPos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
oldRot: {x: 0, y: 0, z: 0, w: 0}
rotDelta: {x: 0, y: 0, z: 0, w: 0}
vel: {x: 0, y: 0, z: 0}
rotVel: {x: 0, y: 0, z: 0}
offCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
mainCon:
triggerBtn:
down: 0
held: 0
up: 0
gripBtn:
down: 0
held: 0
up: 0
trigger: 0
grip: 0
stretch: 0
joystick: {x: 0, y: 0}
world:
logic:
mono: {fileID: 0}
control:
connected: 0
rig:
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
rig:
world:
logic:
mono: {fileID: 0}
control:
connected: 0
rig:
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
scale: 0
headOffset: {x: 0, y: 0, z: 0}
pivotPos: {x: 0, y: 0, z: 0}
disconnected: {fileID: 0}
rigTransform: {fileID: 0}
head: {fileID: 0}
con: {fileID: 0}
lCon: {fileID: 0}
hangingRod: {fileID: 0}
recordCam: {fileID: 0}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 0
lerper:
t: 0
spring: 1
dampen: 1
scale: 60
headOffset: {x: 0, y: 0, z: -22}
pivotPos: {x: 0, y: 2.8, z: 0}
disconnected: {fileID: 1638248270}
rigTransform: {fileID: 416451006}
head: {fileID: 963194228}
con: {fileID: 45752347}
lCon: {fileID: 588278528}
hangingRod: {fileID: 1554483892}
recordCam: {fileID: 850212509}
controllerRot: {x: 0, y: 0, z: 0, w: 1}
inputRot: {x: 0, y: 0, z: 0, w: 1}
controllerPos: {x: 0, y: 0, z: 0}
boxShake: {x: 0, y: 0, z: 0}
boxOffset: {x: 0, y: 0, z: 0}
alignRecordCam: 1
lerper:
t: 0
spring: 60
dampen: 30
render:
mono: {fileID: 0}
BPM: 80
test: 20
setter: {fileID: 1796811815}
--- !u!114 &1796811815
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796811811}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 546049c444196c2449117da7b0117469, type: 3}
m_Name:
m_EditorClassIdentifier:
customDic:
- key: Monolith.test
- key: Rig.scale
- key: Rig.headOffset
- key: Rig.headOffset
- key: Rig.headOffset
- key: Rig.pivotPos
- key: Rig.pivotPos
- key: Rig.pivotPos
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
- key:
filePath: C:/dofdev/SnakeInABox/Assets/Data.dat
mono: {fileID: 1796811814}
remember: {fileID: 11400000, guid: 4ba49476e4b08964eb357fe5eb5a4b00, type: 2}
--- !u!1 &1821719418
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1821719420}
- component: {fileID: 1821719419}
m_Layer: 0
m_Name: Tongue
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!120 &1821719419
LineRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1821719418}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Positions:
- {x: 0, y: 0, z: 0}
- {x: 0, y: 0, z: 1}
m_Parameters:
serializedVersion: 3
widthMultiplier: 0.1
widthCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
colorGradient:
serializedVersion: 2
key0: {r: 1, g: 0.627451, b: 1, a: 1}
key1: {r: 0.9811321, g: 0.5322179, b: 0.64302593, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
numCornerVertices: 0
numCapVertices: 0
alignment: 0
textureMode: 0
shadowBias: 0.5
generateLightingData: 0
m_UseWorldSpace: 0
m_Loop: 0
--- !u!4 &1821719420
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1821719418}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1825209466
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1825209467}
- component: {fileID: 1825209469}
- component: {fileID: 1825209468}
m_Layer: 0
m_Name: Crosshair
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1825209467
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1825209466}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.83}
m_LocalScale: {x: 0.005, y: 0.005, z: 0.005}
m_Children: []
m_Father: {fileID: 850212508}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1825209468
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1825209466}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: bb5f41eecb5ccc546814746a66914984, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1825209469
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1825209466}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &2081994156
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2081994158}
- component: {fileID: 2081994160}
m_Layer: 0
m_Name: Music
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2081994158
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2081994156}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &2081994160
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2081994156}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4