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snakeinabox/Assets/Materials/Wet.mat
2020-07-09 11:41:01 -07:00

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Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Wet
m_Shader: {fileID: 4800000, guid: 8701bf1f0b58bdd4fab2d89ebb1fb2e2, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Floats: []
m_Colors:
- _Backup: {r: 0.4, g: 1, b: 0.25, a: 1}
- _Base: {r: 0.4, g: 1, b: 0.25, a: 1}
- _Delta: {r: -0.1, g: 0, b: 0.05, a: 1}
- _DirectionA: {r: 0.8, g: 1, b: 0.9, a: 1}
- _DirectionB: {r: -0.8, g: -0.7, b: -0.9, a: 1}