disabled speed up mechanic to rush out the non beat skipping bug fix
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7bd1139045
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f6b17d7b07
3 changed files with 3 additions and 2 deletions
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@ -102,7 +102,7 @@ public class Game
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main.growQueue += design.foodValue;
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main.growQueue += design.foodValue;
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main.justAte = 0;
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main.justAte = 0;
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main.fastQueue += design.foodValue;
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// main.fastQueue += design.foodValue;
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OnEat(future);
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OnEat(future);
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@ -38,6 +38,7 @@ GraphicsSettings:
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- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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type: 0}
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@ -120,7 +120,7 @@ PlayerSettings:
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16:10: 1
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16:10: 1
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16:9: 1
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16:9: 1
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Others: 1
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Others: 1
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bundleVersion: 6
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bundleVersion: 7
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preloadedAssets: []
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preloadedAssets: []
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metroInputSource: 0
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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wsaTransparentSwapchain: 0
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