disabled speed up mechanic to rush out the non beat skipping bug fix

This commit is contained in:
spatialfree 2020-07-16 19:17:12 -07:00
parent 7bd1139045
commit f6b17d7b07
3 changed files with 3 additions and 2 deletions

View file

@ -102,7 +102,7 @@ public class Game
main.growQueue += design.foodValue;
main.justAte = 0;
main.fastQueue += design.foodValue;
// main.fastQueue += design.foodValue;
OnEat(future);

View file

@ -38,6 +38,7 @@ GraphicsSettings:
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}

View file

@ -120,7 +120,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 6
bundleVersion: 7
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0