new control method working
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14 changed files with 332 additions and 418 deletions
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m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
--- !u!33 &1318561813
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1318561810}
|
||||||
|
m_Mesh: {fileID: 4300096, guid: 1cc1b125262248c4ba967763bf40c861, type: 3}
|
||||||
--- !u!1 &1366624816
|
--- !u!1 &1366624816
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -6592,7 +6827,7 @@ Transform:
|
||||||
- {fileID: 580349063}
|
- {fileID: 580349063}
|
||||||
- {fileID: 2101684220}
|
- {fileID: 2101684220}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 3
|
m_RootOrder: 5
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!82 &1510915031
|
--- !u!82 &1510915031
|
||||||
AudioSource:
|
AudioSource:
|
||||||
|
@ -6796,8 +7031,8 @@ Transform:
|
||||||
m_LocalPosition: {x: 0, y: 2.82, z: 0}
|
m_LocalPosition: {x: 0, y: 2.82, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 416451006}
|
m_Father: {fileID: 0}
|
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m_RootOrder: 0
|
m_RootOrder: 1
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!23 &1554483893
|
--- !u!23 &1554483893
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
|
@ -7075,7 +7310,7 @@ Transform:
|
||||||
- {fileID: 950738598}
|
- {fileID: 950738598}
|
||||||
- {fileID: 662602231}
|
- {fileID: 662602231}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 9
|
m_RootOrder: 11
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1643476466
|
--- !u!1 &1643476466
|
||||||
GameObject:
|
GameObject:
|
||||||
|
@ -7462,7 +7697,7 @@ Transform:
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 351576464}
|
- {fileID: 351576464}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 2
|
m_RootOrder: 4
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1821719418
|
--- !u!1 &1821719418
|
||||||
GameObject:
|
GameObject:
|
||||||
|
@ -7588,7 +7823,7 @@ Transform:
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 4
|
m_RootOrder: 6
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1825209466
|
--- !u!1 &1825209466
|
||||||
GameObject:
|
GameObject:
|
||||||
|
@ -8311,7 +8546,7 @@ Transform:
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 8
|
m_RootOrder: 10
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!82 &2081994160
|
--- !u!82 &2081994160
|
||||||
AudioSource:
|
AudioSource:
|
||||||
|
|
|
@ -111,15 +111,18 @@ public class BoxUI : MonoBehaviour
|
||||||
}
|
}
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
Rig.OnReady += RigReady;
|
|
||||||
Main.OnGameStart += GameStart;
|
Main.OnGameStart += GameStart;
|
||||||
Game.OnCrash += Crash;
|
Game.OnCrash += Crash;
|
||||||
|
|
||||||
|
|
||||||
Screen.SetResolution(1280, 720, false);
|
Screen.SetResolution(1280, 720, false);
|
||||||
|
|
||||||
UpdateLabel();
|
UpdateLabel();
|
||||||
|
|
||||||
|
trackText.text = main.soundData.musicLoop.name;
|
||||||
|
trackColor.a = 0.5f;
|
||||||
|
|
||||||
// PlayerPref Defaults
|
// PlayerPref Defaults
|
||||||
int playCount = PlayerPrefs.GetInt("PlayCount", 0);
|
int playCount = PlayerPrefs.GetInt("PlayCount", 0);
|
||||||
if (playCount == 0)
|
if (playCount == 0)
|
||||||
|
@ -184,12 +187,6 @@ public class BoxUI : MonoBehaviour
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void RigReady()
|
|
||||||
{
|
|
||||||
trackText.text = main.soundData.musicLoop.name;
|
|
||||||
trackColor.a = 0.5f;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GameStart(Main main)
|
void GameStart(Main main)
|
||||||
{
|
{
|
||||||
trackText.text = main.soundData.musicTrack.name;
|
trackText.text = main.soundData.musicTrack.name;
|
||||||
|
@ -238,7 +235,7 @@ public class BoxUI : MonoBehaviour
|
||||||
int oldScore = 0;
|
int oldScore = 0;
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
backDown = OVRInput.GetDown(OVRInput.Button.Two, main.rig.remote);
|
backDown = OVRInput.GetDown(OVRInput.Button.Two, main.rig.ovrCon);
|
||||||
|
|
||||||
if (main.snake.Count != oldScore)
|
if (main.snake.Count != oldScore)
|
||||||
{
|
{
|
||||||
|
@ -304,12 +301,12 @@ public class BoxUI : MonoBehaviour
|
||||||
}
|
}
|
||||||
|
|
||||||
// SWIPE SYSTEM FOR OCULUS GO AND GEAR VR
|
// SWIPE SYSTEM FOR OCULUS GO AND GEAR VR
|
||||||
if (OVRInput.Get(OVRInput.Touch.PrimaryTouchpad, main.rig.remote))
|
if (OVRInput.Get(OVRInput.Touch.PrimaryTouchpad, main.rig.ovrCon))
|
||||||
{
|
{
|
||||||
touchPos = OVRInput.Get(OVRInput.Axis2D.PrimaryTouchpad, main.rig.remote);
|
touchPos = OVRInput.Get(OVRInput.Axis2D.PrimaryTouchpad, main.rig.ovrCon);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (OVRInput.GetUp(OVRInput.Touch.PrimaryTouchpad, main.rig.remote))
|
if (OVRInput.GetUp(OVRInput.Touch.PrimaryTouchpad, main.rig.ovrCon))
|
||||||
{
|
{
|
||||||
// check direction
|
// check direction
|
||||||
if (touchPos.x < 0)
|
if (touchPos.x < 0)
|
||||||
|
@ -331,7 +328,7 @@ public class BoxUI : MonoBehaviour
|
||||||
audioSource.PlayOneShot(sfxHover);
|
audioSource.PlayOneShot(sfxHover);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (OVRInput.GetDown(OVRInput.Button.PrimaryThumbstickLeft, main.rig.remote))
|
if (OVRInput.GetDown(OVRInput.Button.PrimaryThumbstickLeft, main.rig.ovrCon))
|
||||||
{
|
{
|
||||||
if (cursorIndex > 0)
|
if (cursorIndex > 0)
|
||||||
{
|
{
|
||||||
|
@ -345,7 +342,7 @@ public class BoxUI : MonoBehaviour
|
||||||
audioSource.PlayOneShot(sfxHover);
|
audioSource.PlayOneShot(sfxHover);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (OVRInput.GetDown(OVRInput.Button.PrimaryThumbstickRight, main.rig.remote))
|
if (OVRInput.GetDown(OVRInput.Button.PrimaryThumbstickRight, main.rig.ovrCon))
|
||||||
{
|
{
|
||||||
cursorIndex++;
|
cursorIndex++;
|
||||||
|
|
||||||
|
@ -394,7 +391,7 @@ public class BoxUI : MonoBehaviour
|
||||||
{
|
{
|
||||||
uiButtons[buttonIndex].localScale = Vector3.one * 1.3f;
|
uiButtons[buttonIndex].localScale = Vector3.one * 1.3f;
|
||||||
|
|
||||||
if (OVRInput.GetDown(OVRInput.Button.PrimaryIndexTrigger, main.rig.remote))
|
if (OVRInput.GetDown(OVRInput.Button.PrimaryIndexTrigger, main.rig.ovrCon))
|
||||||
{
|
{
|
||||||
audioSource.PlayOneShot(sfxClick);
|
audioSource.PlayOneShot(sfxClick);
|
||||||
|
|
||||||
|
@ -487,7 +484,7 @@ public class BoxUI : MonoBehaviour
|
||||||
{
|
{
|
||||||
uiSteppers[stepperIndex].localScale = Vector3.one * 1.2f;
|
uiSteppers[stepperIndex].localScale = Vector3.one * 1.2f;
|
||||||
|
|
||||||
if (OVRInput.GetDown(OVRInput.Button.PrimaryIndexTrigger, main.rig.remote))
|
if (OVRInput.GetDown(OVRInput.Button.PrimaryIndexTrigger, main.rig.ovrCon))
|
||||||
{
|
{
|
||||||
audioSource.PlayOneShot(sfxClick);
|
audioSource.PlayOneShot(sfxClick);
|
||||||
|
|
||||||
|
|
|
@ -154,32 +154,6 @@ public class GraphX
|
||||||
|
|
||||||
rollTime = Mathf.Clamp01((60 / (float)main.bpm) / 27);
|
rollTime = Mathf.Clamp01((60 / (float)main.bpm) / 27);
|
||||||
}
|
}
|
||||||
|
|
||||||
// if (!main.sideQuest)
|
|
||||||
// {
|
|
||||||
// return;
|
|
||||||
// }
|
|
||||||
|
|
||||||
controllerMatrix.SetTRS(
|
|
||||||
main.rig.controllerPos,
|
|
||||||
main.rig.controllerRot * Quaternion.Euler(Vector3.up * 90),
|
|
||||||
Vector3.one * main.design.scale
|
|
||||||
); Graphics.DrawMesh(data.controllerMesh, controllerMatrix, data.unlitMat, 9);
|
|
||||||
|
|
||||||
conArrowMatrix.SetTRS(
|
|
||||||
main.rig.controllerPos,
|
|
||||||
main.rig.inputRot,
|
|
||||||
Vector3.one * main.design.scale
|
|
||||||
); Graphics.DrawMesh(data.conArrowMesh, conArrowMatrix, data.unlitMat, 9);
|
|
||||||
|
|
||||||
Vector3 pointTo = main.rig.inputRot * Vector3.Lerp(Vector3.up, Vector3.forward, main.rig.joystick.magnitude / 3);
|
|
||||||
|
|
||||||
// * Quaternion.Euler(Vector3.right * -90)
|
|
||||||
joystickMatrix.SetTRS(
|
|
||||||
main.rig.controllerPos,
|
|
||||||
Quaternion.LookRotation(pointTo),
|
|
||||||
Vector3.one * main.design.scale
|
|
||||||
); Graphics.DrawMesh(data.joystickMesh, joystickMatrix, data.unlitMat, 9);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
float rollTime;
|
float rollTime;
|
||||||
|
|
|
@ -13,10 +13,6 @@ public class GraphXData : ScriptableObject
|
||||||
public Material unlitMat;
|
public Material unlitMat;
|
||||||
public Material wetMat;
|
public Material wetMat;
|
||||||
|
|
||||||
[Header("Controls")]
|
|
||||||
public Mesh controllerMesh;
|
|
||||||
public Mesh joystickMesh, conArrowMesh;
|
|
||||||
|
|
||||||
[Header("Faces")]
|
[Header("Faces")]
|
||||||
public Mesh faceMesh;
|
public Mesh faceMesh;
|
||||||
public Mesh faceDefault, faceEat, faceEaten, faceBump, faceBoxGameover, faceSelfGameover, faceHyper;
|
public Mesh faceDefault, faceEat, faceEaten, faceBump, faceBoxGameover, faceSelfGameover, faceHyper;
|
||||||
|
|
|
@ -3,18 +3,15 @@ using UnityEngine.XR;
|
||||||
|
|
||||||
public class Rig : MonoBehaviour
|
public class Rig : MonoBehaviour
|
||||||
{
|
{
|
||||||
public delegate void Ready();
|
|
||||||
public static event Ready OnReady;
|
|
||||||
|
|
||||||
[Header("References")]
|
[Header("References")]
|
||||||
public Design design;
|
public Design design;
|
||||||
public Main main;
|
public Main main;
|
||||||
public GameObject disconnected;
|
public GameObject disconnected;
|
||||||
public Transform head, hangingRod;
|
public Transform head, con, hangingRod;
|
||||||
public Camera recordCam;
|
public Camera recordCam;
|
||||||
|
|
||||||
[Header("Variables")]
|
[Header("Variables")]
|
||||||
public OVRInput.Controller remote;
|
public OVRInput.Controller ovrCon;
|
||||||
public Quaternion controllerRot = Quaternion.identity;
|
public Quaternion controllerRot = Quaternion.identity;
|
||||||
public Quaternion inputRot = Quaternion.identity;
|
public Quaternion inputRot = Quaternion.identity;
|
||||||
public Vector3 controllerPos, joystick;
|
public Vector3 controllerPos, joystick;
|
||||||
|
@ -23,7 +20,7 @@ public class Rig : MonoBehaviour
|
||||||
Vector3 headOffset;
|
Vector3 headOffset;
|
||||||
public Vector3 boxShake, boxOffset;
|
public Vector3 boxShake, boxOffset;
|
||||||
|
|
||||||
public bool ready, alignRecordCam;
|
public bool alignRecordCam;
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
@ -33,7 +30,6 @@ public class Rig : MonoBehaviour
|
||||||
// headOffset.y = 32f;
|
// headOffset.y = 32f;
|
||||||
headOffset.y = design.headOffset.y;
|
headOffset.y = design.headOffset.y;
|
||||||
headOffset.z = design.headOffset.z;
|
headOffset.z = design.headOffset.z;
|
||||||
ready = false;
|
|
||||||
|
|
||||||
recordCam.gameObject.SetActive(Application.isEditor);
|
recordCam.gameObject.SetActive(Application.isEditor);
|
||||||
}
|
}
|
||||||
|
@ -48,9 +44,9 @@ public class Rig : MonoBehaviour
|
||||||
|
|
||||||
if (leftOn || rightOn || touchOn)
|
if (leftOn || rightOn || touchOn)
|
||||||
{
|
{
|
||||||
if (leftOn) { remote = OVRInput.Controller.LTrackedRemote; }
|
if (leftOn) { ovrCon = OVRInput.Controller.LTrackedRemote; }
|
||||||
else if (rightOn) { remote = OVRInput.Controller.RTrackedRemote; }
|
else if (rightOn) { ovrCon = OVRInput.Controller.RTrackedRemote; }
|
||||||
else if (touchOn) { remote = OVRInput.Controller.RTouch; }
|
else if (touchOn) { ovrCon = OVRInput.Controller.RTouch; }
|
||||||
|
|
||||||
disconnected.SetActive(false);
|
disconnected.SetActive(false);
|
||||||
Time.timeScale = 1;
|
Time.timeScale = 1;
|
||||||
|
@ -61,36 +57,27 @@ public class Rig : MonoBehaviour
|
||||||
Time.timeScale = 0;
|
Time.timeScale = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Apply to Transforms
|
||||||
|
head.localPosition = InputTracking.GetLocalPosition(XRNode.Head);
|
||||||
|
head.localRotation = InputTracking.GetLocalRotation(XRNode.Head);
|
||||||
|
|
||||||
// Rise Up Transition
|
con.localPosition = InputTracking.GetLocalPosition(XRNode.RightHand);
|
||||||
if (!ready && headOffset.y == design.headOffset.y)
|
con.localRotation = InputTracking.GetLocalRotation(XRNode.RightHand);
|
||||||
{
|
|
||||||
OnReady();
|
|
||||||
|
|
||||||
ready = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
headOffset.y = Mathf.Lerp(headOffset.y, design.headOffset.y, Time.deltaTime);
|
|
||||||
headOffset.z = Mathf.Lerp(headOffset.z, design.headOffset.z, Time.deltaTime);
|
|
||||||
}
|
|
||||||
|
|
||||||
Quaternion headsetRot = InputTracking.GetLocalRotation(XRNode.Head);
|
// °inview
|
||||||
if (headsetRot != null)
|
transform.localScale = Vector3.one * design.scale;
|
||||||
{
|
transform.position = -head.localPosition * design.scale;
|
||||||
head.rotation = headsetRot;
|
transform.position += design.pivotPos + (head.rotation * headOffset);
|
||||||
// Quaternion.LookRotation(head.forward, head.up);
|
|
||||||
hangingRod.position = design.pivotPos;
|
|
||||||
hangingRod.rotation = headsetRot;
|
|
||||||
head.position = design.pivotPos + (headsetRot * headOffset);
|
|
||||||
head.localScale = Vector3.one * design.scale;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
// Shake
|
||||||
boxShake = Vector3.Lerp(boxShake, (boxShake - boxOffset) * 0.5f, design.boxSpring * Time.deltaTime);
|
boxShake = Vector3.Lerp(boxShake, (boxShake - boxOffset) * 0.5f, design.boxSpring * Time.deltaTime);
|
||||||
boxOffset += boxShake * design.boxSpring * Time.deltaTime;
|
boxOffset += boxShake * design.boxSpring * Time.deltaTime;
|
||||||
|
transform.position += boxOffset;
|
||||||
|
|
||||||
head.position += boxOffset;
|
// Hanging Rod
|
||||||
|
hangingRod.position = design.pivotPos;
|
||||||
|
hangingRod.rotation = head.rotation;
|
||||||
|
|
||||||
// Record Cam
|
// Record Cam
|
||||||
Vector3 twoDir = new Vector3(head.position.x, 0, head.position.z).normalized;
|
Vector3 twoDir = new Vector3(head.position.x, 0, head.position.z).normalized;
|
||||||
|
@ -101,22 +88,51 @@ public class Rig : MonoBehaviour
|
||||||
recordCam.transform.rotation = Quaternion.LookRotation(-recPos);
|
recordCam.transform.rotation = Quaternion.LookRotation(-recPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Input Rotation
|
||||||
|
// Vector3 headsetPos = InputTracking.GetLocalPosition(XRNode.Head);
|
||||||
|
|
||||||
// controllerRot = OVRInput.GetLocalControllerRotation(remote) * Quaternion.Euler(-30, 0, 0);
|
// controllerPos = OVRInput.GetLocalControllerPosition(remote) * design.scale;
|
||||||
Vector3 headsetPos = InputTracking.GetLocalPosition(XRNode.Head);
|
// controllerPos = controllerPos - headsetPos * design.scale;
|
||||||
|
// controllerPos += head.position;
|
||||||
|
|
||||||
controllerPos = OVRInput.GetLocalControllerPosition(remote) * design.scale;
|
// inputRot = controllerRot = OVRInput.GetLocalControllerRotation(remote);
|
||||||
controllerPos = controllerPos - headsetPos * design.scale;
|
|
||||||
controllerPos += head.position;
|
|
||||||
inputRot = controllerRot = OVRInput.GetLocalControllerRotation(remote);
|
|
||||||
|
|
||||||
joystick = OVRInput.Get(OVRInput.Axis2D.PrimaryThumbstick, remote);
|
// joystick = OVRInput.Get(OVRInput.Axis2D.PrimaryThumbstick, remote);
|
||||||
joystick = new Vector3(joystick.x, 0, joystick.y);
|
// joystick = new Vector3(joystick.x, 0, joystick.y);
|
||||||
if (joystick.sqrMagnitude > 0)
|
// if (joystick.sqrMagnitude > 0)
|
||||||
|
// {
|
||||||
|
// inputRot *= Quaternion.LookRotation(joystick);
|
||||||
|
// }
|
||||||
|
|
||||||
|
// Ignoring current implementation
|
||||||
|
if (OVRInput.GetDown(OVRInput.Button.PrimaryIndexTrigger, ovrCon))
|
||||||
{
|
{
|
||||||
inputRot *= Quaternion.LookRotation(joystick);
|
pullFrom = con.localPosition;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (OVRInput.Get(OVRInput.Button.PrimaryIndexTrigger, ovrCon))
|
||||||
|
{
|
||||||
|
pull = con.localPosition - pullFrom;
|
||||||
|
if (pull.magnitude > 0.025f / 3)
|
||||||
|
{
|
||||||
|
rawDir = pull.normalized;
|
||||||
|
}
|
||||||
|
|
||||||
|
// DRAG PIVOT
|
||||||
|
pull = Vector3.ClampMagnitude(pull, 0.025f);
|
||||||
|
pullFrom = con.localPosition - pull;
|
||||||
|
}
|
||||||
|
|
||||||
|
inputRot = Quaternion.LookRotation(rawDir);
|
||||||
|
|
||||||
|
// visualize
|
||||||
|
pullLine.SetPosition(0, transform.TransformPoint(pullFrom));
|
||||||
|
pullLine.SetPosition(1, transform.TransformPoint(pullFrom + pull));
|
||||||
}
|
}
|
||||||
|
Vector3 rawDir = Vector3.forward;
|
||||||
|
Vector3 pullFrom, pull;
|
||||||
|
public LineRenderer pullLine;
|
||||||
|
|
||||||
|
|
||||||
public Vector3Int InputDirection(Main main)
|
public Vector3Int InputDirection(Main main)
|
||||||
{
|
{
|
||||||
|
|
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Reference in a new issue