Arts.cs
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nearest raycast hit across enemy cols
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2024-12-16 07:15:31 -05:00 |
Data.cs
|
enemy data class
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2024-12-16 06:01:13 -05:00 |
Maths.cs
|
refactor and prep Mono for new game
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2024-11-29 14:41:32 -05:00 |
Mono.cs
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initialize enemy types
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2024-12-16 06:56:57 -05:00 |
PassthroughFBExt.cs
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src folder
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2024-11-04 04:00:17 -05:00 |
Program.cs
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design meeting notes
|
2024-12-17 05:24:13 -05:00 |
Rig.cs
|
map to xr hardware
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2024-12-04 18:19:16 -05:00 |
SFX.cs
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refactor and prep Mono for new game
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2024-11-29 14:41:32 -05:00 |
VCam.cs
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snake -> slash
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2024-11-29 13:06:28 -05:00 |
VFX.cs
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fading particles
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2024-12-04 18:19:43 -05:00 |