Commit graph

21 commits

Author SHA1 Message Date
35425b7a16 sholder sheathe system 2024-12-21 14:02:34 -05:00
7f466ffe4b handed arrays for sheathes and holding statuses 2024-12-21 14:01:16 -05:00
bc035a329d shelve con tracking gating 2024-12-21 14:00:00 -05:00
0b5e6ee9da handed arrays of input data 2024-12-21 13:59:00 -05:00
c9889b50d2 swap out sim conditional check 2024-12-21 09:33:55 -05:00
4992a39ba0 slash hit detection 2024-12-19 06:16:12 -05:00
de8a2dbe09 setup sim slash test 2024-12-18 11:36:13 -05:00
76fbe75242 map to xr hardware 2024-12-04 18:19:16 -05:00
dd6206c5a0 snake -> slash 2024-11-29 13:06:28 -05:00
0531167976 use aim pose instead for fullstick 2024-11-25 12:48:47 -05:00
dce6cf6c14 select(trigger or the a btn) and back btn for consistent understandable input across devices 2024-11-23 16:24:18 -05:00
a234c5fd22 render hands if not in mixed reality 2024-11-21 15:20:10 -05:00
6d495d8307 input hand troubleshooting 2024-11-11 00:15:43 -05:00
11ac4207e9 step if tracked 2024-11-10 04:48:05 -05:00
6fc7e38851 grip btn 2024-11-09 01:52:10 -05:00
bd00529811 set static head 2024-11-04 06:11:43 -05:00
9fa2884bfe on trigger btn toggle menu 2024-11-04 05:11:34 -05:00
b5568e2a68 refactor out to SFX class 2024-11-04 04:28:05 -05:00
e9c8e96d7f refactor out rig code from mono 2024-11-04 04:24:56 -05:00
bfe939b2f7 integrate rig in program sequence 2024-11-04 04:05:58 -05:00
71f1da9c70 src folder 2024-11-04 04:00:17 -05:00