less falling leaves chance
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@ -113,7 +113,7 @@ static class Arts
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pos + V.XYZ(x_offset + x_wind, 5, 0),
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};
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if (Noise.u_scalar < 0.1f * Time.Stepf)
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if (Noise.u_scalar < 0.05f * Time.Stepf)
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{
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VFX.Leaf(p[3]);
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// static float fall_timer = 0.0f;
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