shelve con tracking gating
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1 changed files with 15 additions and 14 deletions
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@ -75,6 +75,7 @@ static class Rig
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btn_select.Step(r_con.x1.IsActive() || r_con.trigger > 0.5f);
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btn_back.Step(r_con.x2.IsActive());
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// bool con_tracked = r_con.trackedPos > TrackState.Lost;
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Vec2 stick = r_con.stick;
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Quat stick_rot = Quat.FromAngles(stick.y * -90, 0, stick.x * +90);
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