4 swords design notes

This commit is contained in:
ethan merchant 2024-12-18 08:49:30 -05:00
parent 56a91c5d74
commit 7a4085e335

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@ -41,8 +41,15 @@ sdkmanager "platforms;android-33" "build-tools;33.0.0"
```
todo
spawn enemy in
spawn enemies in line to player
slash with 4 sheathed swords
give the player a reason to slash in the different directions
swoop in from the different directions in an x
lft hand -> rht hip
rht hand -> lft hip
shoulders either
setup environment
mesh slopes as a base ground layer?
and groundwork for player movement/interactions
troubleshoot linux pc/vr stereokit