4 swords design notes
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@ -41,8 +41,15 @@ sdkmanager "platforms;android-33" "build-tools;33.0.0"
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```
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todo
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spawn enemy in
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spawn enemies in line to player
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slash with 4 sheathed swords
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give the player a reason to slash in the different directions
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swoop in from the different directions in an x
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lft hand -> rht hip
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rht hand -> lft hip
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shoulders either
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setup environment
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mesh slopes as a base ground layer?
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and groundwork for player movement/interactions
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troubleshoot linux pc/vr stereokit
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