braille page revision w/niko

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ethan merchant 2024-03-05 11:11:04 -05:00
parent 335bbaead6
commit 9bc8024706

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<main>
<h1>braille_xr</h1>
<sub>gif of hand move braille change (from sk_demo)</sub>
<h2>problem</h2>
<ul>
<li>How can we help make XR (VR/AR/MR) accessible to people with visual impairments?</li>
<li>Current refreshable braille devices have ~40x6x2 actuators with carefully tuned long levers making them very expensive~$3,500</li>
<li>Not a very portable device</li>
<li>Current refreshable braille devices are very expensive ~$4,000</li>
<li>Cumbersome, with around 40x6x2 actuators with carefully tuned long levers</li>
<li>1 interaction method</li>
<li>Other interactions of input for people with low vision require voice input which is not always comfortable.</li>
</ul>
<img src='/public/img/brailliant_bi_40x.webp' width='60%'>
<h2>solution</h2>
<ul>
<li>Reduce the number of actuators</li>
<li>use spatial hand tracking for accessible and extensible interactions</li>
<li>create a comfortable and portable way to input braille</li>
</ul>
<h2>progress</h2>
<p style='margin-top: 0;'>code, hardware, software and project files: <a href='https://git.dof.dev/dofdev/braille_xr'>git repo</a></p>
<ul>
<li>easy to manufacture braille display</li>
<li>small enough to leverage openxr hand tracking</li>
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</ul>
<img src='/public/img/hack.webp' width='60%'>
<div style='height: 100px;'></div>
<h2>support</h2>
<p style='margin-top: 0;'>have resources or experience to throw our way? contact us on our discord server: <a href=''>invite/quick link</a></p>
<div style='height: 100px; display: block; width: 100%;'></div>
</main>