oriels/NetData/Peer.cs
2021-11-26 04:24:41 -05:00

43 lines
2.7 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace NetData
{
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
public struct Peer : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_12_0(); }
public static Peer GetRootAsPeer(ByteBuffer _bb) { return GetRootAsPeer(_bb, new Peer()); }
public static Peer GetRootAsPeer(ByteBuffer _bb, Peer obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public Peer __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public int Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public NetData.Pose? Head { get { int o = __p.__offset(6); return o != 0 ? (NetData.Pose?)(new NetData.Pose()).__assign(o + __p.bb_pos, __p.bb) : null; } }
public NetData.Pose? LHand { get { int o = __p.__offset(8); return o != 0 ? (NetData.Pose?)(new NetData.Pose()).__assign(o + __p.bb_pos, __p.bb) : null; } }
public NetData.Pose? RHand { get { int o = __p.__offset(10); return o != 0 ? (NetData.Pose?)(new NetData.Pose()).__assign(o + __p.bb_pos, __p.bb) : null; } }
public NetData.Vec3? Cursor { get { int o = __p.__offset(12); return o != 0 ? (NetData.Vec3?)(new NetData.Vec3()).__assign(o + __p.bb_pos, __p.bb) : null; } }
public static void StartPeer(FlatBufferBuilder builder) { builder.StartTable(5); }
public static void AddId(FlatBufferBuilder builder, int id) { builder.AddInt(0, id, 0); }
public static void AddHead(FlatBufferBuilder builder, Offset<NetData.Pose> headOffset) { builder.AddStruct(1, headOffset.Value, 0); }
public static void AddLHand(FlatBufferBuilder builder, Offset<NetData.Pose> lHandOffset) { builder.AddStruct(2, lHandOffset.Value, 0); }
public static void AddRHand(FlatBufferBuilder builder, Offset<NetData.Pose> rHandOffset) { builder.AddStruct(3, rHandOffset.Value, 0); }
public static void AddCursor(FlatBufferBuilder builder, Offset<NetData.Vec3> cursorOffset) { builder.AddStruct(4, cursorOffset.Value, 0); }
public static Offset<NetData.Peer> EndPeer(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<NetData.Peer>(o);
}
public static void FinishPeerBuffer(FlatBufferBuilder builder, Offset<NetData.Peer> offset) { builder.Finish(offset.Value); }
public static void FinishSizePrefixedPeerBuffer(FlatBufferBuilder builder, Offset<NetData.Peer> offset) { builder.FinishSizePrefixed(offset.Value); }
};
}