a dof driven dev space
.unity | ||
Assets | ||
Resources | ||
.gitignore | ||
ColorCube.cs | ||
dof-dev.csproj | ||
LICENSE | ||
OrbitalView.cs | ||
Oriel.cs | ||
Program.cs | ||
ReachCursor.cs | ||
README.md |
oriels
a dof oriented os
todo
green hills blue sky *noise bases, so a seed is all you need to sync peers
connect puncher server to the peer class
make repo public (once its in an orderly state)
make camera and specator cam a prefab?
design
this smart contract is extensible for all dofdevs the 12
multiuser by default p2p, share input, and broadcast cubemap oriel streams authority is kept local and no latency compensation is tolerable
matchmaking? (for now input public ip addresses manually)
taskbar ...dofs for managing oriels