a dof driven dev space
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2021-12-08 14:57:37 -06:00
.unity moved over some unity assets 2021-10-29 01:16:54 -04:00
Assets Make Oriel shader clearer 2021-12-08 14:57:37 -06:00
Resources supinecursor, twistcursor, playing w/structure 2021-11-03 05:05:13 -04:00
.gitignore moved over some unity assets 2021-10-29 01:16:54 -04:00
ColorCube.cs colorcube ^-^ 2021-11-30 06:36:52 -05:00
dofdev-logo.png github page 2021-12-06 13:37:26 -05:00
LICENSE Create LICENSE 2021-11-02 14:16:13 -07:00
markberg.png github page 2021-12-06 13:37:26 -05:00
MonoNet.cs Oriel SDF depth composition attempt 2021-12-08 14:10:37 -06:00
Niko.bat badabing 2021-12-03 16:17:52 -05:00
omnisharp.json inside an oriel + cubic flow 2021-11-27 22:46:08 -05:00
OrbitalView.cs bye bye unity -> hello! stereokit 2021-10-29 00:44:50 -04:00
oriel.gif revision 2021-11-03 05:36:20 -04:00
oriels.bat there's your problem 2021-12-08 15:42:46 -05:00
oriels.csproj Oriel SDF depth composition attempt 2021-12-08 14:10:37 -06:00
Program.cs there's your problem 2021-12-08 15:42:46 -05:00
README.md page fix 2021-12-06 13:46:54 -05:00
SpatialCursor.cs cursor magement++ 2021-12-06 13:18:01 -05:00

oriels

a dof driven space



direction

  • rethink paper paradigm based software for spatial computing
  • networked by default through a federated server model
  • smart contract for handling security and value

increment

  • merge networking prototypes
  • fixed latency, now for multiple clients
  • architect interfaces for navigation
  • implement all dofs from site

override

8 days left for the sterokit comp!

MVP

switch between cursors with a button (quick press(b) on both hands to switch/cycle through the two handed ones) long press(b) on one hand to swap mainhand

movement:

  • fullstick
  • teleport and drag
  • bezier rails

interact: blocks you can manipulate with spatial cursors (trackballer) color them with the color cube (player colors)

  • trackballer
  • network the new stuff

software: oriel + orbital view (control a shooty guy with fullstick and spatial cursor)

POLISH

  • fix (server sending back your data)
  • just show them red when hit
  • bezier in color cube
  • calibrate cubic flow + sensitivity
  • press and twist to adjust sensitivity (long press(b) and trigger for value *keep cursor active) (min 1:1)

ACCESSIBILITY

show how the dofs work (debug visuals *CMY)



mapped out by: @spatialfree * @opendegree