a dof driven dev space
.unity | ||
Assets | ||
Resources | ||
.gitignore | ||
ColorCube.cs | ||
LICENSE | ||
OrbitalView.cs | ||
oriel.gif | ||
oriels.bat | ||
oriels.csproj | ||
Program.cs | ||
README.md | ||
SpatialCursor.cs |
oriels
a dof driven os

direction
- rethink paper paradigm based software for spatial computing
- networked by default through a federated server model
- smart contract for handling security and value
increment
merge networking prototypes- architect interfaces for navigation
- implement all dofs from site
stream
-
refactor cursors to pose data 30m -
claw cursor 30m -
refactor networking code to async based on video 1hr -
haul the networking into stereokit 30m -
do something spatial with the data 48m -
why is the latency 20s? (client side?) // though the server needs a refactor pass send then receive
-
make a batch script for niko so he can test things easily 32m (+script that does the "install")
-
dead simple press to step through dofs
-
gif maker