75 lines
1.7 KiB
C#
75 lines
1.7 KiB
C#
using System;
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using StereoKit;
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class Program {
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static void Main(string[] args) {
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SKSettings settings = new SKSettings {
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appName = "oriels",
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assetsFolder = "Assets",
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};
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if (!SK.Initialize(settings))
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Environment.Exit(1);
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// TextStyle style = Text.MakeStyle(Font.FromFile("DMMono-Regular.ttf"), 0.1f, Color.White);
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Mono.Run();
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}
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}
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public static class Mono {
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public static Controller offHand, mainHand;
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public static void Run() {
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ColorCube cube = new ColorCube();
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OrbitalView.strength = 4;
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OrbitalView.distance = 0.4f;
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cube.thickness = 0.01f;
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ReachCursor reachCursor = new ReachCursor();
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SupineCursor supineCursor = new SupineCursor();
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Oriel oriel = new Oriel();
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oriel.Start();
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while (SK.Step(() => {
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offHand = Input.Controller(Handed.Left);
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mainHand = Input.Controller(Handed.Right);
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// Matrix orbitMatrix = OrbitalView.transform;
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// cube.Step(Matrix.S(Vec3.One * 0.2f) * orbitMatrix);
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// Default.MaterialHand["color"] = cube.color;
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// reachCursor.Step();
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supineCursor.Step();
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// oriel.Step();
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// cursor.Draw(Matrix.S(0.1f));
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})) ;
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SK.Shutdown();
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}
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}
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public class Oriel {
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public Bounds bounds;
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// render
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Material mat = new Material(Shader.FromFile("oriel.hlsl"));
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Mesh mesh = Mesh.GenerateCube(new Vec3(1, 1, 1));
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public void Start() {
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bounds = new Bounds(Vec3.Zero, new Vec3(1f, 0.5f, 0.5f));
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// Vertex[] verts = mesh.GetVerts();
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// for (int i = 0; i < verts.Length; i++) {
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// verts[i].norm *= -1f;
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// }
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// mesh.SetVerts(verts);
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}
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public void Step() {
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mesh.Draw(mat, Matrix.TRS(bounds.center, Quat.Identity, bounds.dimensions));
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}
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}
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