a dof driven dev space
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2021-11-09 00:57:57 -05:00
.unity moved over some unity assets 2021-10-29 01:16:54 -04:00
Assets cursor refactor and networking core inserted 2021-11-09 00:57:57 -05:00
Resources supinecursor, twistcursor, playing w/structure 2021-11-03 05:05:13 -04:00
.gitignore moved over some unity assets 2021-10-29 01:16:54 -04:00
ColorCube.cs cursor refactor and networking core inserted 2021-11-09 00:57:57 -05:00
LICENSE Create LICENSE 2021-11-02 14:16:13 -07:00
OrbitalView.cs bye bye unity -> hello! stereokit 2021-10-29 00:44:50 -04:00
oriel.gif revision 2021-11-03 05:36:20 -04:00
oriels.bat fiddling with shaders 2021-11-06 03:29:54 -04:00
oriels.csproj cursor refactor and networking core inserted 2021-11-09 00:57:57 -05:00
Program.cs cursor refactor and networking core inserted 2021-11-09 00:57:57 -05:00
README.md cursor refactor and networking core inserted 2021-11-09 00:57:57 -05:00
SpatialCursor.cs cursor refactor and networking core inserted 2021-11-09 00:57:57 -05:00

oriels

a dof driven os



direction

  • rethink paper paradigm based software for spatial computing
  • networked by default through a federated server model
  • smart contract for handling security and value

increment

  • implement all dofs from site
  • merge networking prototypes
  • architect interfaces for navigation

stream

  • ~refactor cursors to pose data 30m
  • ~claw cursor 30m
  • ~refactor networking code to async based on video 1hr
  • ~haul the networking into stereokit 30m

pb = 2:30 (end at 1:30)

  • do something spatial with the data

  • make a batch script for niko so he can test things easily

  • connect dof site data to oriels (networking will help with capturing gifs)