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@ -363,7 +363,7 @@ public class MonoNet {
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if (blockCon.index >= 0) {
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Quat newRot = (con.aim.orientation * blockCon.heldRot * blockCon.spinRot).Normalized;
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// trackballer
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if (con.trigger > 0.75f) {
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if (con.IsX2Pressed) {
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blockCon.spinDelta = Quat.Slerp(
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blockCon.spinDelta.Normalized,
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(newRot.Inverse * conRotDelta * newRot).Normalized,
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