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using System.Collections.Generic;
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// stretch cursor move
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// trackballer spin
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// orbital view
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// dummy enemies
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// points (point of reference *all around)
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// roll dodge move
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// [X] stretch cursor move
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// [ ] points (point of reference *all around)
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// [ ] trackballer spin
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// [ ] orbital view
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// [ ] dummy enemies
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// [ ] roll dodge move
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namespace Space;
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public class Mono {
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