bool -> slerp

This commit is contained in:
spatialfree 2022-10-03 16:58:07 -04:00
parent 5afb8eb097
commit 9af73e8312

View file

@ -6,15 +6,19 @@ data
cursor = [0, 0, 0]
frame
vec = to.pos - from.pos
len = vec.length
vector = to.pos - from.pos
length = vec.length
stretch = max(len - deadzone, 0)
dir = pointer ? to.ori * v3.fwd : vec / len
stretch = max(length - deadzone, 0)
dir = slerp(
vector / length,
to.ori * v3.fwd,
pointer
)
cursor = to.pos + dir * stretch * strength
design
pointer = false
pointer = 0
deadzone = 0.1
strength = 3