Continuous level generation + custom voxel physics engine
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Assets/Example3DTexture.asset
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Assets/Lighting.cs
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Assets/Lighting.cs
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using UnityEngine;
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using UnityEditor;
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public class Lighting
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{
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public static void CreateTexture3D()
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{
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// Configure the texture
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int size = 32;
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TextureFormat format = TextureFormat.RGBA32;
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TextureWrapMode wrapMode = TextureWrapMode.Clamp;
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// Create the texture and apply the configuration
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Texture3D texture = new Texture3D(size, size, size, format, false);
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texture.wrapMode = wrapMode;
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// Create a 3-dimensional array to store color data
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Color[] colors = new Color[size * size * size];
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// Populate the array so that the x, y, and z values of the texture will map to red, blue, and green colors
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float inverseResolution = 1.0f / (size - 1.0f);
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for (int z = 0; z < size; z++)
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{
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int zOffset = z * size * size;
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for (int y = 0; y < size; y++)
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{
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int yOffset = y * size;
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for (int x = 0; x < size; x++)
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{
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colors[x + yOffset + zOffset] = new Color(x * inverseResolution,
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y * inverseResolution, z * inverseResolution, 1.0f);
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}
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}
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}
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// 3d texture?? yup
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// just use brush fire algorithm to light the cave
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// that will make nicely for the base ambiance
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// then you can handle light paths or other nice depth indicating things
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// Copy the color values to the texture
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texture.SetPixels(colors);
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// Apply the changes to the texture and upload the updated texture to the GPU
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texture.Apply();
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#if UNITY_EDITOR
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// Save the texture to your Unity Project
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AssetDatabase.CreateAsset(texture, "Assets/Example3DTexture.asset");
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#endif
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}
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}
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Assets/Monolith.cs
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Assets/Monolith.cs
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using UnityEngine;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using NaughtyAttributes;
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using Random = UnityEngine.Random;
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using ExtensionMethods;
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using UnityEngine.XR;
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[ExecuteInEditMode]
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public class Monolith : MonoBehaviour
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{
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// Then monolith the pieces (exist
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// = data render and spawn(manual mono -> auto sim)
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// input class fed to sim and render
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// , then move, then impact)
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public Worm leftWorm, rightWorm;
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public Piece piece;
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public Piece enemy;
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public Voxel[] voxels = new Voxel[48];
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public int vIndex = 0;
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public Simulate simulate = new Simulate();
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public Render render;
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[Header("References")]
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public Camera cam;
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void OnEnable()
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{
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render.Enable(this);
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}
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void OnDisable()
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{
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render.Disable();
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}
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[Button]
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public void LightPass()
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{
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Lighting.CreateTexture3D();
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}
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[Button]
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public void Reset()
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{
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voxels = new Voxel[voxels.Length];
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voxels[0] = new Voxel(Vector3Int.zero);
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leftWorm.pos = rightWorm.pos = Vector3Int.zero;
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leftWorm.dirIndex = rightWorm.dirIndex = 0;
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}
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[Button]
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public void Step()
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{
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simulate.Step(this);
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}
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InputDevice headset;
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void Start()
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{
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headset = InputDevices.GetDeviceAtXRNode(XRNode.Head);
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testPos = piece.pos + Vector3.forward * 0.4f;
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testVel = Vector3.down;
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}
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Vector3Int Voxelcast(Vector3Int from, Vector3Int step)
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{
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Vector3Int vPos = from;
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int i = 0;
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while (i < 15)
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{
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vPos += step;
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if (!InVoxel(vPos))
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{
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vPos -= step;
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break;
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}
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i++;
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}
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return vPos;
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}
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Vector3 testPos;
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Vector3Int voxelPos(Vector3 pos)
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{
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return new Vector3Int(Mathf.RoundToInt(pos.x), Mathf.RoundToInt(pos.y), Mathf.RoundToInt(pos.z));
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}
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public Vector3 testVel;
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float Bound(Vector3 pos, int axis, int dir)
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||||
{
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Vector3Int step = Vector3Int.zero;
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step[axis] = dir;
|
||||
|
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float bound = Mathf.Infinity * dir;
|
||||
float closest = Mathf.Infinity;
|
||||
for (int i = 0; i < allDirs.Length; i++)
|
||||
{
|
||||
Vector3 d = (Vector3)allDirs[i] * 0.2f;
|
||||
d[axis] = 0;
|
||||
Vector3 vPos = Voxelcast(voxelPos(pos + d), step);
|
||||
float dist = Mathf.Abs(vPos[axis] - pos[axis]);
|
||||
if (dist < closest)
|
||||
{
|
||||
bound = vPos[axis];
|
||||
closest = dist;
|
||||
}
|
||||
}
|
||||
// when hit ?
|
||||
return bound + (0.2f * dir);
|
||||
}
|
||||
|
||||
bool InVoxel(Vector3Int pos)
|
||||
{
|
||||
for (int i = 0; i < voxels.Length; i++)
|
||||
{
|
||||
if (voxels[i].pos == pos)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool jumpBtn = false;
|
||||
|
||||
|
||||
Vector3 onTouchPos, oldTouchPos;
|
||||
Vector2 camAngle = new Vector2(30, 45);
|
||||
Vector2 camAngleVel, oldCamAngleVel;
|
||||
float delay;
|
||||
[ReadOnly]
|
||||
public bool movePiece;
|
||||
void Update()
|
||||
{
|
||||
Vector3 mousePos = Input.mousePosition;
|
||||
Transform camForm = cam.transform;
|
||||
|
||||
// orbitcam
|
||||
Quaternion headsetRot = Quaternion.identity;
|
||||
headset.TryGetFeatureValue(CommonUsages.deviceRotation, out headsetRot);
|
||||
if (headsetRot != null)
|
||||
{
|
||||
camForm.rotation = headsetRot;
|
||||
}
|
||||
camForm.position = camForm.rotation * Vector3.back * 10;
|
||||
|
||||
|
||||
InputDevice mainCon = InputDevices.GetDeviceAtXRNode(XRNode.RightHand);
|
||||
Vector2 wasd = new Vector2(Input.GetAxisRaw("Horizontal"), Input.GetAxisRaw("Vertical"));
|
||||
Vector2 joystick = Vector2.zero;
|
||||
mainCon.TryGetFeatureValue(CommonUsages.primary2DAxis, out joystick);
|
||||
|
||||
Vector2 input = wasd + joystick;
|
||||
|
||||
testVel.x += input.x * 6 * Time.deltaTime;
|
||||
testVel.z += input.y * 6 * Time.deltaTime;
|
||||
|
||||
if (input.sqrMagnitude == 0)
|
||||
{
|
||||
testVel.x *= 1 - (60 * Time.deltaTime);
|
||||
testVel.z *= 1 - (60 * Time.deltaTime);
|
||||
}
|
||||
|
||||
mainCon.TryGetFeatureValue(CommonUsages.primaryButton, out jumpBtn);
|
||||
if (Input.GetKeyDown(KeyCode.Space) || (jumpBtn && Mathf.Abs(testVel.y) < 0.1f))
|
||||
{
|
||||
testVel.y = 8;
|
||||
}
|
||||
|
||||
|
||||
// holding
|
||||
float gravStr = 1;
|
||||
if ((!Input.GetKey(KeyCode.Space) && !jumpBtn) || testVel.y < 0)
|
||||
{
|
||||
gravStr = 3;
|
||||
}
|
||||
|
||||
testVel.y += -9.81f * gravStr * Time.deltaTime;
|
||||
testVel = Vector3.ClampMagnitude(testVel, 60);
|
||||
|
||||
// Graphics.DrawMesh(render.meshPieceDebug,
|
||||
// voxelPos(testPos), Quaternion.identity,
|
||||
// render.matPieceDebug, 0
|
||||
// );
|
||||
|
||||
// bounds/clamp
|
||||
Vector3 toPos = testPos + testVel * Time.deltaTime;
|
||||
|
||||
int w = 0;
|
||||
while (w < 3)
|
||||
{
|
||||
Vector3 clampPos = new Vector3(
|
||||
Mathf.Clamp(toPos.x, Bound(testPos, 0, -1), Bound(testPos, 0, 1)),
|
||||
Mathf.Clamp(toPos.y, Bound(testPos, 1, -1), Bound(testPos, 1, 1)),
|
||||
Mathf.Clamp(toPos.z, Bound(testPos, 2, -1), Bound(testPos, 2, 1))
|
||||
);
|
||||
|
||||
// find smallest clamp
|
||||
// make only that clamp and clamp check again
|
||||
// smallest?
|
||||
// how'bout largest?
|
||||
float largest = 0;
|
||||
int largeIndex = -1;
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
float dist = Mathf.Abs(toPos[i] - clampPos[i]);
|
||||
if (dist > largest)
|
||||
{
|
||||
largeIndex = i;
|
||||
largest = dist;
|
||||
}
|
||||
}
|
||||
|
||||
if (largeIndex > -1)
|
||||
{
|
||||
toPos[largeIndex] = clampPos[largeIndex];
|
||||
testVel[largeIndex] *= -0.25f; // Bounce
|
||||
|
||||
// UnityEditor.EditorApplication.isPaused = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
w++;
|
||||
}
|
||||
|
||||
|
||||
|
||||
testPos = toPos;
|
||||
|
||||
Graphics.DrawMesh(render.meshPieceDebug,
|
||||
testPos, Quaternion.identity,
|
||||
render.matPieceDebug, 0
|
||||
);
|
||||
|
||||
|
||||
// for (int i = 0; i < allDirs.Length; i++)
|
||||
// {
|
||||
// Graphics.DrawMesh(render.meshPieceDebug,
|
||||
// testPos + allDirs[i], Quaternion.identity,
|
||||
// render.matPieceDebug, 0
|
||||
// );
|
||||
// }
|
||||
|
||||
return;
|
||||
|
||||
// touchPos
|
||||
// touchDown
|
||||
// touching
|
||||
// touchUp
|
||||
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
onTouchPos = mousePos;
|
||||
|
||||
Vector3 screenCenter = new Vector3(Screen.width / 2, Screen.height / 2, onTouchPos.z);
|
||||
movePiece = Vector3.Distance(onTouchPos, screenCenter) < 32;
|
||||
}
|
||||
|
||||
if (movePiece)
|
||||
{
|
||||
if (Input.GetMouseButtonUp(0) && Vector2.Distance(mousePos, cam.WorldToScreenPoint(piece.pos)) > 32)
|
||||
{
|
||||
Vector2 inputAngle = mousePos - cam.WorldToScreenPoint(piece.pos);
|
||||
float closestAngle = 180;
|
||||
int dirIndex = 0;
|
||||
for (int i = 0; i < dirs.Length; i++)
|
||||
{
|
||||
float angle = Vector2.Angle(
|
||||
inputAngle,
|
||||
cam.WorldToScreenPoint(piece.pos + dirs[i]) - cam.WorldToScreenPoint(piece.pos)
|
||||
);
|
||||
// pick out of closest available
|
||||
if (angle < closestAngle && !Outside(piece.pos + dirs[i]))
|
||||
{
|
||||
dirIndex = i;
|
||||
closestAngle = angle;
|
||||
}
|
||||
}
|
||||
|
||||
if (closestAngle < 60)
|
||||
{
|
||||
while (!Outside(piece.pos))
|
||||
{
|
||||
piece.pos += dirs[dirIndex];
|
||||
}
|
||||
piece.pos -= dirs[dirIndex];
|
||||
|
||||
if (piece.pos == enemy.pos)
|
||||
{
|
||||
enemy.pos = voxels[Random.Range(0, voxels.Length)].pos;
|
||||
}
|
||||
}
|
||||
|
||||
movePiece = false;
|
||||
}
|
||||
|
||||
camAngleVel = Vector2.zero;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Input.GetMouseButton(0))
|
||||
{
|
||||
Vector3 offset = (mousePos - oldTouchPos) / 3f;
|
||||
camAngleVel = new Vector2(-offset.y, offset.x) / Time.deltaTime;
|
||||
|
||||
if (camAngleVel.sqrMagnitude > 0 || delay < Time.time)
|
||||
{
|
||||
oldCamAngleVel = camAngleVel;
|
||||
delay = Time.time + 0.1f;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
camAngleVel *= 1 - (6 * Time.deltaTime);
|
||||
}
|
||||
|
||||
if (Input.GetMouseButtonUp(0))
|
||||
{
|
||||
camAngleVel = oldCamAngleVel;
|
||||
}
|
||||
}
|
||||
|
||||
camAngle += camAngleVel * Time.deltaTime;
|
||||
camAngle.x = Mathf.Clamp(camAngle.x, -60f, 60f);
|
||||
camForm.rotation = Quaternion.Euler(Vector3.up * camAngle.y) * Quaternion.Euler(Vector3.right * camAngle.x);
|
||||
|
||||
oldTouchPos = mousePos;
|
||||
|
||||
// vr chess? infinite dungeon crawler ZENCORE
|
||||
// just 3d the movement patterns
|
||||
// twist cursor game
|
||||
// input is none
|
||||
// simulate is monolithed entirely
|
||||
// part of simulate is to generate the level
|
||||
|
||||
|
||||
// pathing needs a refactor
|
||||
// we learned quite a bit
|
||||
// what paths are interesting in 3D?
|
||||
// build for that, don't just translate chess movement patterns
|
||||
|
||||
// chess takeaways
|
||||
// long shots from well placed pieces
|
||||
// hook shots from knights
|
||||
|
||||
// consider gravities constraints
|
||||
// fall | cling walls | cling ceiling
|
||||
// jump | climb fly |
|
||||
|
||||
// what do I want to do?
|
||||
|
||||
camPivot = render.lerpPos;
|
||||
camForm.position = camPivot + Quaternion.LookRotation(camForm.rotation * Vector3.forward) * Vector3.back * 24;
|
||||
}
|
||||
|
||||
Vector3 camPivot;
|
||||
|
||||
[HideInInspector]
|
||||
public Vector3Int[] dirs = new Vector3Int[] {
|
||||
new Vector3Int(-1, 0, 0), new Vector3Int(0, -1, 0), new Vector3Int(0, 0, -1),
|
||||
new Vector3Int(1, 0, 0), new Vector3Int(0, 1, 0), new Vector3Int(0, 0, 1)
|
||||
};
|
||||
|
||||
[HideInInspector]
|
||||
public Vector3Int[] allDirs = new Vector3Int[] {
|
||||
new Vector3Int(-1, 0, 0),
|
||||
new Vector3Int(0, -1, 0),
|
||||
new Vector3Int(0, 0, -1),
|
||||
new Vector3Int(-1, -1, 0),
|
||||
new Vector3Int(0, -1, -1),
|
||||
new Vector3Int(-1, 0, -1),
|
||||
|
||||
new Vector3Int(1, 0, 0),
|
||||
new Vector3Int(0, 1, 0),
|
||||
new Vector3Int(0, 0, 1),
|
||||
new Vector3Int(1, 1, 0),
|
||||
new Vector3Int(0, 1, 1),
|
||||
new Vector3Int(1, 0, 1),
|
||||
|
||||
new Vector3Int(-1, 1, 0),
|
||||
new Vector3Int(0, -1, 1),
|
||||
new Vector3Int(1, 0, -1),
|
||||
new Vector3Int(1, -1, 0),
|
||||
new Vector3Int(0, 1, -1),
|
||||
new Vector3Int(-1, 0, 1)
|
||||
};
|
||||
|
||||
public bool Outside(Vector3Int pos)
|
||||
{
|
||||
for (int v = 0; v < voxels.Length; v++)
|
||||
{
|
||||
if (pos == voxels[v].pos) { return false; }
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class Voxel
|
||||
{
|
||||
public Vector3Int pos;
|
||||
|
||||
public Voxel(Vector3Int pos)
|
||||
{
|
||||
this.pos = pos;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class Worm
|
||||
{
|
||||
public Vector3Int pos;
|
||||
public int dirIndex;
|
||||
|
||||
public Worm(Vector3Int pos)
|
||||
{
|
||||
this.pos = pos;
|
||||
this.dirIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class Piece
|
||||
{
|
||||
public Vector3Int pos;
|
||||
public int[] pattern;
|
||||
// a pattern is the change in dirIndex at x Step
|
||||
// cant be a dir change at zero
|
||||
|
||||
public Piece(Vector3Int pos)
|
||||
{
|
||||
this.pos = pos;
|
||||
}
|
||||
}
|
||||
|
||||
namespace ExtensionMethods
|
||||
{
|
||||
public static class MyExtensions
|
||||
{
|
||||
public static int Rollover(this int index, int by, int length)
|
||||
{
|
||||
int rollover = index + by;
|
||||
int delta = rollover - length;
|
||||
if (delta >= 0)
|
||||
{
|
||||
rollover = delta;
|
||||
}
|
||||
|
||||
return rollover;
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Monolith.cs.meta
Normal file
11
Assets/Monolith.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6fd8fe86f7d15534b899a0bba18bfab1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/NaughtyAttributes.meta
Normal file
8
Assets/NaughtyAttributes.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 771bc5d1e8c87a9428691ea0aac40477
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
1581
Assets/NaughtyAttributes/README.html
Normal file
1581
Assets/NaughtyAttributes/README.html
Normal file
File diff suppressed because one or more lines are too long
7
Assets/NaughtyAttributes/README.html.meta
Normal file
7
Assets/NaughtyAttributes/README.html.meta
Normal file
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f1c5c604e6d27cc4d86e81f45c704e11
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
10
Assets/NaughtyAttributes/Scripts.meta
Normal file
10
Assets/NaughtyAttributes/Scripts.meta
Normal file
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 66686847ee1fa044bb15dfe473666178
|
||||
folderAsset: yes
|
||||
timeCreated: 1507995546
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
10
Assets/NaughtyAttributes/Scripts/Core.meta
Normal file
10
Assets/NaughtyAttributes/Scripts/Core.meta
Normal file
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1f67e408a6d0adf4ab29d095ccd8b116
|
||||
folderAsset: yes
|
||||
timeCreated: 1507998942
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c76425e719cd4424d868674bcfb233f2
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class AllowNestingAttribute : DrawerAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 95b49d3abe880c044adbe7faf6b7b4ec
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,30 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class CurveRangeAttribute : DrawerAttribute
|
||||
{
|
||||
public Vector2 Min { get; private set; }
|
||||
public Vector2 Max { get; private set; }
|
||||
public EColor Color { get; private set; }
|
||||
|
||||
public CurveRangeAttribute(Vector2 min, Vector2 max, EColor color = EColor.Clear)
|
||||
{
|
||||
Min = min;
|
||||
Max = max;
|
||||
Color = color;
|
||||
}
|
||||
|
||||
public CurveRangeAttribute(EColor color)
|
||||
: this(Vector2.zero, Vector2.one, color)
|
||||
{
|
||||
}
|
||||
|
||||
public CurveRangeAttribute(float minX, float minY, float maxX, float maxY, EColor color = EColor.Clear)
|
||||
: this(new Vector2(minX, minY), new Vector2(maxX, maxY), color)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bbdf3fb8882c7514c9a01108122cda7e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,11 @@
|
|||
using UnityEngine;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
/// <summary>
|
||||
/// Base class for all drawer attributes
|
||||
/// </summary>
|
||||
public class DrawerAttribute : PropertyAttribute, INaughtyAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9df37fdebccf65c4da5b0a14f6dad5f5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,57 @@
|
|||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class DropdownAttribute : DrawerAttribute
|
||||
{
|
||||
public string ValuesName { get; private set; }
|
||||
|
||||
public DropdownAttribute(string valuesName)
|
||||
{
|
||||
ValuesName = valuesName;
|
||||
}
|
||||
}
|
||||
|
||||
public interface IDropdownList : IEnumerable<KeyValuePair<string, object>>
|
||||
{
|
||||
}
|
||||
|
||||
public class DropdownList<T> : IDropdownList
|
||||
{
|
||||
private List<KeyValuePair<string, object>> _values;
|
||||
|
||||
public DropdownList()
|
||||
{
|
||||
_values = new List<KeyValuePair<string, object>>();
|
||||
}
|
||||
|
||||
public void Add(string displayName, T value)
|
||||
{
|
||||
_values.Add(new KeyValuePair<string, object>(displayName, value));
|
||||
}
|
||||
|
||||
public IEnumerator<KeyValuePair<string, object>> GetEnumerator()
|
||||
{
|
||||
return _values.GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
public static explicit operator DropdownList<object>(DropdownList<T> target)
|
||||
{
|
||||
DropdownList<object> result = new DropdownList<object>();
|
||||
foreach (var kvp in target)
|
||||
{
|
||||
result.Add(kvp.Key, kvp.Value);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2cb864a1092cec04f8a4dbb556e8ed31
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class EnumFlagsAttribute : DrawerAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e8b31eb6d7299e54d89dcabc4cad0e6a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = true, Inherited = true)]
|
||||
public class HorizontalLineAttribute : DrawerAttribute
|
||||
{
|
||||
public const float DefaultHeight = 2.0f;
|
||||
public const EColor DefaultColor = EColor.Gray;
|
||||
|
||||
public float Height { get; private set; }
|
||||
public EColor Color { get; private set; }
|
||||
|
||||
public HorizontalLineAttribute(float height = DefaultHeight, EColor color = DefaultColor)
|
||||
{
|
||||
Height = height;
|
||||
Color = color;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2fdd6f99acca2fd42a4f3162d585ce95
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
public enum EInfoBoxType
|
||||
{
|
||||
Normal,
|
||||
Warning,
|
||||
Error
|
||||
}
|
||||
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = true, Inherited = true)]
|
||||
public class InfoBoxAttribute : DrawerAttribute
|
||||
{
|
||||
public string Text { get; private set; }
|
||||
public EInfoBoxType Type { get; private set; }
|
||||
|
||||
public InfoBoxAttribute(string text, EInfoBoxType type = EInfoBoxType.Normal)
|
||||
{
|
||||
Text = text;
|
||||
Type = type;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: afd1d6323740c734893fa8397c53113b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class InputAxisAttribute : DrawerAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 85033978c18810f46af271bbe94cf4aa
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,17 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class MinMaxSliderAttribute : DrawerAttribute
|
||||
{
|
||||
public float MinValue { get; private set; }
|
||||
public float MaxValue { get; private set; }
|
||||
|
||||
public MinMaxSliderAttribute(float minValue, float maxValue)
|
||||
{
|
||||
MinValue = minValue;
|
||||
MaxValue = maxValue;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4aaa73f574deaa54187cb54aae571b24
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,28 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class ProgressBarAttribute : DrawerAttribute
|
||||
{
|
||||
public string Name { get; private set; }
|
||||
public float MaxValue { get; set; }
|
||||
public EColor Color { get; private set; }
|
||||
public string MaxValueName { get; private set; }
|
||||
|
||||
public ProgressBarAttribute(string name = "", string maxValueName = "", int maxValue = 100, EColor color = EColor.Blue)
|
||||
{
|
||||
Name = name;
|
||||
MaxValue = maxValue;
|
||||
MaxValueName = maxValueName;
|
||||
Color = color;
|
||||
}
|
||||
|
||||
public ProgressBarAttribute(string name = "", int maxValue = 100, EColor color = EColor.Blue)
|
||||
{
|
||||
Name = name;
|
||||
MaxValue = maxValue;
|
||||
Color = color;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e19e4db6f4d08f849aa8ea8155cd2760
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,10 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class ReadOnlyAttribute : DrawerAttribute
|
||||
{
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e57264747ba93b94fbff12733de29499
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class ResizableTextAreaAttribute : DrawerAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 56d9a4b795ef4a94d86b94e55fb81240
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class SceneAttribute : DrawerAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e054de18423364f4688b72a0f2a472b6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,17 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class ShowAssetPreviewAttribute : DrawerAttribute
|
||||
{
|
||||
public int Width { get; private set; }
|
||||
public int Height { get; private set; }
|
||||
|
||||
public ShowAssetPreviewAttribute(int width = 64, int height = 64)
|
||||
{
|
||||
Width = width;
|
||||
Height = height;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4b7dd9b44abc0054cb5cd68d74be2c1a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class TagAttribute : DrawerAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8903399bbd7c9d745a7b9188ab6c8320
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5cf879ed72221e740a7aa02ef9c366a7
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
public enum EButtonEnableMode
|
||||
{
|
||||
/// <summary>
|
||||
/// Button should be active always
|
||||
/// </summary>
|
||||
Always,
|
||||
/// <summary>
|
||||
/// Button should be active only in editor
|
||||
/// </summary>
|
||||
Editor,
|
||||
/// <summary>
|
||||
/// Button should be active only in playmode
|
||||
/// </summary>
|
||||
Playmode
|
||||
}
|
||||
|
||||
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
|
||||
public class ButtonAttribute : SpecialCaseDrawerAttribute
|
||||
{
|
||||
public string Text { get; private set; }
|
||||
public EButtonEnableMode SelectedEnableMode { get; private set; }
|
||||
|
||||
public ButtonAttribute(string text = null, EButtonEnableMode enabledMode = EButtonEnableMode.Always)
|
||||
{
|
||||
this.Text = text;
|
||||
this.SelectedEnableMode = enabledMode;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e8fe363a25ec5e24a9dd510bb0b4a0d4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class ReorderableListAttribute : SpecialCaseDrawerAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6189b48f4055e6c47aa132632d898fa6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Property, AllowMultiple = false, Inherited = true)]
|
||||
public class ShowNativePropertyAttribute : SpecialCaseDrawerAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a8e9b7b71c94a1f459336a24cfe04b1b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class ShowNonSerializedFieldAttribute : SpecialCaseDrawerAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8ea09f60df536734184a8920ff8bda6f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
public class SpecialCaseDrawerAttribute : Attribute, INaughtyAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 95a59093f8ed1af48a8be75fa3050a3c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
public interface INaughtyAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: edda855906d15e541b46efd812fd70f3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 64c95d02a2004854585e8d923d6680d0
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,15 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class BoxGroupAttribute : MetaAttribute
|
||||
{
|
||||
public string Name { get; private set; }
|
||||
|
||||
public BoxGroupAttribute(string name = "")
|
||||
{
|
||||
Name = name;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 07da8af1e3be52c4789678bf4138ae11
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
|
||||
public class DisableIfAttribute : EnableIfAttributeBase
|
||||
{
|
||||
public DisableIfAttribute(string condition)
|
||||
: base(condition)
|
||||
{
|
||||
Inverted = true;
|
||||
}
|
||||
|
||||
public DisableIfAttribute(EConditionOperator conditionOperator, params string[] conditions)
|
||||
: base(conditionOperator, conditions)
|
||||
{
|
||||
Inverted = true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 52a0d5c249ac8fd42a4fb4d61bc2f797
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
|
||||
public class EnableIfAttribute : EnableIfAttributeBase
|
||||
{
|
||||
public EnableIfAttribute(string condition)
|
||||
: base(condition)
|
||||
{
|
||||
Inverted = false;
|
||||
}
|
||||
|
||||
public EnableIfAttribute(EConditionOperator conditionOperator, params string[] conditions)
|
||||
: base(conditionOperator, conditions)
|
||||
{
|
||||
Inverted = false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a616ae826c8ebae45a89d6a8cb68a843
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,23 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
public abstract class EnableIfAttributeBase : MetaAttribute
|
||||
{
|
||||
public string[] Conditions { get; private set; }
|
||||
public EConditionOperator ConditionOperator { get; private set; }
|
||||
public bool Inverted { get; protected set; }
|
||||
|
||||
public EnableIfAttributeBase(string condition)
|
||||
{
|
||||
ConditionOperator = EConditionOperator.And;
|
||||
Conditions = new string[1] { condition };
|
||||
}
|
||||
|
||||
public EnableIfAttributeBase(EConditionOperator conditionOperator, params string[] conditions)
|
||||
{
|
||||
ConditionOperator = conditionOperator;
|
||||
Conditions = conditions;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8ba6385cd022e164b89ead1937173ddc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
|
||||
public class HideIfAttribute : ShowIfAttributeBase
|
||||
{
|
||||
public HideIfAttribute(string condition)
|
||||
: base(condition)
|
||||
{
|
||||
Inverted = true;
|
||||
}
|
||||
|
||||
public HideIfAttribute(EConditionOperator conditionOperator, params string[] conditions)
|
||||
: base(conditionOperator, conditions)
|
||||
{
|
||||
Inverted = true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9ab2d0fcfb13a214ea6ef7629c96a761
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,15 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class LabelAttribute : MetaAttribute
|
||||
{
|
||||
public string Label { get; private set; }
|
||||
|
||||
public LabelAttribute(string label)
|
||||
{
|
||||
Label = label;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 79e0e0c0a7c25ea4fbe8eecaa4d559a0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
public class MetaAttribute : Attribute, INaughtyAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a482b4e0fbf0f4547a5d522182a68d24
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
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icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,15 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = true, Inherited = true)]
|
||||
public class OnValueChangedAttribute : MetaAttribute
|
||||
{
|
||||
public string CallbackName { get; private set; }
|
||||
|
||||
public OnValueChangedAttribute(string callbackName)
|
||||
{
|
||||
CallbackName = callbackName;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e16a27c5576022b4bbe997c7db9051f0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
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icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
|
||||
public class ShowIfAttribute : ShowIfAttributeBase
|
||||
{
|
||||
public ShowIfAttribute(string condition)
|
||||
: base(condition)
|
||||
{
|
||||
Inverted = false;
|
||||
}
|
||||
|
||||
public ShowIfAttribute(EConditionOperator conditionOperator, params string[] conditions)
|
||||
: base(conditionOperator, conditions)
|
||||
{
|
||||
Inverted = false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1ada427cfd2c9b04989d6d18dea27985
|
||||
MonoImporter:
|
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externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
|
||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
|
@ -0,0 +1,23 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
public class ShowIfAttributeBase : MetaAttribute
|
||||
{
|
||||
public string[] Conditions { get; private set; }
|
||||
public EConditionOperator ConditionOperator { get; private set; }
|
||||
public bool Inverted { get; protected set; }
|
||||
|
||||
public ShowIfAttributeBase(string condition)
|
||||
{
|
||||
ConditionOperator = EConditionOperator.And;
|
||||
Conditions = new string[1] { condition };
|
||||
}
|
||||
|
||||
public ShowIfAttributeBase(EConditionOperator conditionOperator, params string[] conditions)
|
||||
{
|
||||
ConditionOperator = conditionOperator;
|
||||
Conditions = conditions;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0532b1c4d8a9ccf4b9f98f0bbe4a6747
|
||||
MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
|
||||
assetBundleName:
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||||
assetBundleVariant:
|
|
@ -0,0 +1,12 @@
|
|||
{
|
||||
"name": "NaughtyAttributes.Core",
|
||||
"references": [],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": []
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 776d03a35f1b52c4a9aed9f56d7b4229
|
||||
AssemblyDefinitionImporter:
|
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externalObjects: {}
|
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/NaughtyAttributes/Scripts/Core/Utility.meta
Normal file
8
Assets/NaughtyAttributes/Scripts/Core/Utility.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6d61a3a977073c740ae13a3683ed22a1
|
||||
folderAsset: yes
|
||||
DefaultImporter:
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externalObjects: {}
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userData:
|
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assetBundleName:
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assetBundleVariant:
|
56
Assets/NaughtyAttributes/Scripts/Core/Utility/EColor.cs
Normal file
56
Assets/NaughtyAttributes/Scripts/Core/Utility/EColor.cs
Normal file
|
@ -0,0 +1,56 @@
|
|||
using UnityEngine;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
public enum EColor
|
||||
{
|
||||
Clear,
|
||||
White,
|
||||
Black,
|
||||
Gray,
|
||||
Red,
|
||||
Pink,
|
||||
Orange,
|
||||
Yellow,
|
||||
Green,
|
||||
Blue,
|
||||
Indigo,
|
||||
Violet
|
||||
}
|
||||
|
||||
public static class EColorExtensions
|
||||
{
|
||||
public static Color GetColor(this EColor color)
|
||||
{
|
||||
switch (color)
|
||||
{
|
||||
case EColor.Clear:
|
||||
return new Color32(0, 0, 0, 0);
|
||||
case EColor.White:
|
||||
return new Color32(255, 255, 255, 255);
|
||||
case EColor.Black:
|
||||
return new Color32(0, 0, 0, 255);
|
||||
case EColor.Gray:
|
||||
return new Color32(128, 128, 128, 255);
|
||||
case EColor.Red:
|
||||
return new Color32(255, 0, 63, 255);
|
||||
case EColor.Pink:
|
||||
return new Color32(255, 152, 203, 255);
|
||||
case EColor.Orange:
|
||||
return new Color32(255, 128, 0, 255);
|
||||
case EColor.Yellow:
|
||||
return new Color32(255, 211, 0, 255);
|
||||
case EColor.Green:
|
||||
return new Color32(98, 200, 79, 255);
|
||||
case EColor.Blue:
|
||||
return new Color32(0, 135, 189, 255);
|
||||
case EColor.Indigo:
|
||||
return new Color32(75, 0, 130, 255);
|
||||
case EColor.Violet:
|
||||
return new Color32(128, 0, 255, 255);
|
||||
default:
|
||||
return new Color32(0, 0, 0, 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/NaughtyAttributes/Scripts/Core/Utility/EColor.cs.meta
Normal file
11
Assets/NaughtyAttributes/Scripts/Core/Utility/EColor.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 059f8674a8065924ea9c678298b5cd63
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
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defaultReferences: []
|
||||
executionOrder: 0
|
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icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,10 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
public enum EConditionOperator
|
||||
{
|
||||
And,
|
||||
Or
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3c227b6c19fc67b46ad294d95818f85a
|
||||
MonoImporter:
|
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externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
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assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bf91d63e37bed3e4cbf75d576fc03a21
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class MaxValueAttribute : ValidatorAttribute
|
||||
{
|
||||
public float MaxValue { get; private set; }
|
||||
|
||||
public MaxValueAttribute(float maxValue)
|
||||
{
|
||||
MaxValue = maxValue;
|
||||
}
|
||||
|
||||
public MaxValueAttribute(int maxValue)
|
||||
{
|
||||
MaxValue = maxValue;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a748250af5ccfd7499cfb444aafb8a03
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class MinValueAttribute : ValidatorAttribute
|
||||
{
|
||||
public float MinValue { get; private set; }
|
||||
|
||||
public MinValueAttribute(float minValue)
|
||||
{
|
||||
MinValue = minValue;
|
||||
}
|
||||
|
||||
public MinValueAttribute(int minValue)
|
||||
{
|
||||
MinValue = minValue;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 40133bac7c8d42b4d837138430a503e0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,15 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class RequiredAttribute : ValidatorAttribute
|
||||
{
|
||||
public string Message { get; private set; }
|
||||
|
||||
public RequiredAttribute(string message = null)
|
||||
{
|
||||
Message = message;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b0cdf49d1687849458b1a8d4786553d4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,17 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
|
||||
public class ValidateInputAttribute : ValidatorAttribute
|
||||
{
|
||||
public string CallbackName { get; private set; }
|
||||
public string Message { get; private set; }
|
||||
|
||||
public ValidateInputAttribute(string callbackName, string message = null)
|
||||
{
|
||||
CallbackName = callbackName;
|
||||
Message = message;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6c4171d68fb5bc0448d3ac298973e82c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
using System;
|
||||
|
||||
namespace NaughtyAttributes
|
||||
{
|
||||
public class ValidatorAttribute : Attribute, INaughtyAttribute
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0f3c43bed2dbc5249b6c6ec7859c2020
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
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icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
10
Assets/NaughtyAttributes/Scripts/Editor.meta
Normal file
10
Assets/NaughtyAttributes/Scripts/Editor.meta
Normal file
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b76068e69df25a94ab378b0b6829c4f0
|
||||
folderAsset: yes
|
||||
timeCreated: 1507995613
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d3041a2296f3b1749b3ef18e695adee4
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
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Add table
Reference in a new issue