53 lines
No EOL
2 KiB
XML
53 lines
No EOL
2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net7.0-android</TargetFramework>
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<RuntimeIdentifiers>android-arm64</RuntimeIdentifiers>
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<SupportedOSPlatformVersion>29</SupportedOSPlatformVersion>
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<OutputType>Exe</OutputType>
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<ApplicationId>com.dofdev.snake</ApplicationId>
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<ApplicationVersion>1</ApplicationVersion>
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<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
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<RootNamespace>snake</RootNamespace>
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<ReadOnlyProject>true</ReadOnlyProject>
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<SKOpenXRLoader>Standard</SKOpenXRLoader>
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<SKAssetFolder>..\..\Assets</SKAssetFolder>
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<SKAssetDestination>Assets</SKAssetDestination>
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<!--Suppress targetSdkVersion 29 warnings. XR devices use old versions
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of Android.-->
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<NoWarn>XA4211;XA1006;XA4301</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="StereoKit" Version="0.3.9" />
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</ItemGroup>
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<!--Point Android to the right folders, otherwise these default to the root
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directory.-->
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<PropertyGroup>
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<AndroidManifest>..\..\Platforms\Android\AndroidManifest.xml</AndroidManifest>
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<MonoAndroidResourcePrefix>..\..\Platforms\Android\Resources</MonoAndroidResourcePrefix>
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<MonoAndroidAssetsPrefix>..\..\Platforms\Android\Assets</MonoAndroidAssetsPrefix>
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</PropertyGroup>
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<!-- In .csproj -->
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<Import Project="$(MSBuildProjectDirectory)\signing.private.props" Condition="Exists('$(MSBuildProjectDirectory)\signing.private.props')" />
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<ItemGroup>
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<Compile Include="..\..\**\*.cs" Exclude="..\..\obj\**;..\..\bin\**;..\..\Projects\**" />
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<!--Don't compile .NET Core code in this project.-->
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<Compile Remove="..\..\**\*.Net.cs" />
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<Compile Remove="..\..\Platforms\Net\**\*.cs" />
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<!--Hide everything in this project, otherwise it's a lot of
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duplication that creates noise.-->
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<Compile Update="..\..\**" Visible="false" />
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<None Update="..\..\**" Visible="false" />
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<Content Update="..\..\**" Visible="false" />
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<Compile Update="..\..\**\*.Android.cs" Visible="true" />
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<Compile Update="..\..\Platforms\Android\**\*.cs" Visible="true" />
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</ItemGroup>
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</Project> |