*a hand tracking compatible passthrough scene featuring the °stretch_cursor and °color_cube — so you can get a feel for some of our interactions (if there's one missing from the site that you really wanted to try just let us know)
Assets | ||
Platforms | ||
Projects/Android | ||
src | ||
.gitattributes | ||
.gitignore | ||
android_icons.sh | ||
readme.md | ||
snake.csproj |
# local fish function to get around the repeating auth check
auto_ssh
# track lfs
git lfs track "*.mp3"
git lfs track "*.glb"
git lfs track "*.png"
ffmpeg -i input.ogg output.wav
# update icon from svg
magick -background none -density 256x256 Raw/icon.svg -define icon:auto-resize=256,128,64,48,32,16 Platforms/Net/App.ico
./android_icons.sh Raw/icon.svg
adb devices
adb tcpip 5555
adb shell ip -f inet addr show wlan0
adb connect 192.168.1.219
# publish build
# increment version in Platforms/Android/AndroidManifest.xml
dotnet publish -c Release Projects/Android/snake.Android.csproj
# adb install Projects/Android/bin/Release/net7.0-android/com.dofdev.snake-Signed.apk
# upload quest
source .env
./ovr-platform-util upload-quest-build -a $APP_ID -s $APP_SECRET --apk $APK_PATH -c alpha -n "message"
# debug
adb logcat | grep com.dofdev.snake
# install a specific android platform
sdkmanager "platforms;android-33" "build-tools;33.0.0"
todo
reprioritize beta testing (new user exp)
i want the player to feel clever weighing options to balance risk and reward as they live with their choices(tail)
meaning they should only fail due to their own choices/shortsightedness
*breaking out of the box is sort of like thinking out of the box which give them the feeling of being clever
target audience/experience
~13-18-year-olds who enjoy competitive, skill-based, solo gaming
seated experience on the Meta Quest 3/3S
moderate learning curve
stylized visuals
fun to play daily for a couple weeks or so
start outside of the box (about 6-9 segments long)
snake is moving like normal but is parented to an offset pose that keeps their head centered
so you can easily get a feel for how the snake moves
(sort of like writhing around in zero g)
*dreamlike*
wake up in box
bug(s)
...