Commit graph

182 commits

Author SHA1 Message Date
d2566e90fd proper box hanger 2024-11-24 20:51:17 -05:00
9a2a67b296 bigger score 2024-11-24 20:49:45 -05:00
07b69426af delta hole face 2024-11-24 19:29:49 -05:00
9a1bd9ebac faked fixed width 2024-11-24 19:25:13 -05:00
f38a9b19d7 v++ 2024-11-24 13:42:55 -05:00
b8777ca9c2 hide hands 2024-11-24 13:42:43 -05:00
c5e25f37b0 no textures 2024-11-24 13:30:57 -05:00
9574f17a8d draw score juxtaposed on box relative to head 2024-11-24 13:25:35 -05:00
c906fb2884 mono text style 2024-11-24 13:24:07 -05:00
1a91c9bc56 draw hang line instead of an occluding bulky mount 2024-11-24 13:22:30 -05:00
49c789b1f5 draw particles 2024-11-24 13:21:41 -05:00
a9ed3aec75 food particle mesh 2024-11-24 13:21:21 -05:00
a335a7ad25 play particle effect on eat 2024-11-24 13:21:07 -05:00
4e41ec5ed1 start food below instead? 2024-11-24 13:20:46 -05:00
cf0c656f72 integrate vfx into program oop 2024-11-24 13:20:10 -05:00
e1d72e8f3d apply velocity over the frames until hitting box inner walls 2024-11-24 13:19:30 -05:00
7de0458ef4 randomized particle play starting conditions 2024-11-24 13:18:52 -05:00
32bb4364d6 particle pool 2024-11-24 13:17:45 -05:00
00c230b6d7 vfx particle type 2024-11-24 13:17:07 -05:00
19b75c3cce menu input sfx 2024-11-23 17:50:54 -05:00
480506b715 box_shake on box hole 2024-11-23 17:45:53 -05:00
deece71de8 capture menu input 2024-11-23 17:44:58 -05:00
76d72afef9 subtle paper texture for depth sense comfort 2024-11-23 17:44:35 -05:00
8f5ad356fe log task as bug 2024-11-23 16:55:15 -05:00
134d897e51 one down two more take it's place 2024-11-23 16:51:50 -05:00
6eb4f60b8f less long press 2024-11-23 16:47:40 -05:00
877107a935 less wrong display preference 2024-11-23 16:46:53 -05:00
f287485d93 v++ 2024-11-23 16:31:43 -05:00
a27dc1cb53 hold select to skip intro 2024-11-23 16:30:51 -05:00
8772be83cc intro manual stepping override 2024-11-23 16:29:08 -05:00
5388e34d61 intro data 2024-11-23 16:27:16 -05:00
3a22e80c2a just one btn(resume) in menu rn 2024-11-23 16:27:04 -05:00
04afda9ba9 back for toggling menu and select 2024-11-23 16:26:40 -05:00
59a1cef9af handle menu conditional logic pause in program 2024-11-23 16:25:07 -05:00
dce6cf6c14 select(trigger or the a btn) and back btn for consistent understandable input across devices 2024-11-23 16:24:18 -05:00
5b69e88859 box scale in to be refactored later 2024-11-23 16:22:49 -05:00
b6794508f6 design notes 2024-11-23 16:21:07 -05:00
eeafaec61e step time limits 2024-11-23 12:40:01 -05:00
23f81af2ed prevent backtracking 2024-11-22 07:15:12 -05:00
64e7b2ea2f viable step gate 2024-11-22 07:14:30 -05:00
4762ebc184 face override hierarchy system with new face to indicate grow buffer > 0 2024-11-21 15:53:05 -05:00
91b91d9a4f integrate vcam into core application loop 2024-11-21 15:41:42 -05:00
57970e7c72 ignore recorded frames 2024-11-21 15:40:34 -05:00
be291f1d37 clear out bg for transparent recordings 2024-11-21 15:40:17 -05:00
a4516dd5d6 virtual cam for recording frames in game 2024-11-21 15:39:52 -05:00
a234c5fd22 render hands if not in mixed reality 2024-11-21 15:20:10 -05:00
1cc71b113b formatting fixes 2024-11-21 15:19:32 -05:00
35e3a813f2 scale in box at start using game time 2024-11-14 13:51:06 -05:00
94bad62aa6 in game/box time 2024-11-14 13:50:18 -05:00
6d495d8307 input hand troubleshooting 2024-11-11 00:15:43 -05:00