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93e7cae6b0
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virtual world hierarchy pose
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2024-12-02 15:07:31 -05:00 |
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3da9aba2d4
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refactor and prep Mono for new game
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2024-11-29 14:41:32 -05:00 |
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915dca82e5
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remove stepper
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2024-11-29 13:53:37 -05:00 |
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caf4608310
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refactor and prep Arts for a first person game
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2024-11-29 13:23:21 -05:00 |
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104617e55e
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generic mat/shader names
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2024-11-29 13:12:45 -05:00 |
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dd6206c5a0
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snake -> slash
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2024-11-29 13:06:28 -05:00 |
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218d5b40f7
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adjustable box distance
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2024-11-29 12:38:32 -05:00 |
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b3dc63f154
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stop to swallow
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2024-11-26 00:13:08 -05:00 |
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fc082d293b
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don't accidentally turn once locked in on food
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2024-11-25 23:46:28 -05:00 |
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7e63215827
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maw sfx
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2024-11-25 23:45:54 -05:00 |
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f969d8382e
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food next delta bool
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2024-11-25 23:45:39 -05:00 |
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62e446c175
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food spin on egg
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2024-11-25 16:35:27 -05:00 |
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d113460fea
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grey hangar with linear color space conversion on hex color inputs
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2024-11-25 14:11:30 -05:00 |
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dd862a89cc
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hide tongue in menu
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2024-11-25 14:03:45 -05:00 |
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d65a9fb8a5
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dynamic menu btn colors
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2024-11-25 14:00:37 -05:00 |
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46a0b2ded7
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egg is first food!
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2024-11-25 13:51:45 -05:00 |
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dd304ae2c8
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update s_array on init
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2024-11-25 13:51:18 -05:00 |
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d46910812f
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egg start
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2024-11-25 13:38:22 -05:00 |
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360a075906
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food eaten var
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2024-11-25 13:37:23 -05:00 |
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a490da743d
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next 2 menu btns
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2024-11-25 13:27:14 -05:00 |
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6a27162c5c
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chonkier food chunks
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2024-11-25 13:21:21 -05:00 |
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024e9939f4
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slight adjustment to score_pos
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2024-11-25 13:13:23 -05:00 |
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a37cce18a0
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score font size++
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2024-11-25 12:49:07 -05:00 |
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0531167976
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use aim pose instead for fullstick
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2024-11-25 12:48:47 -05:00 |
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2c73baf5f9
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taller fullstick
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2024-11-24 20:51:53 -05:00 |
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d2566e90fd
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proper box hanger
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2024-11-24 20:51:17 -05:00 |
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9a2a67b296
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bigger score
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2024-11-24 20:49:45 -05:00 |
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07b69426af
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delta hole face
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2024-11-24 19:29:49 -05:00 |
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9a1bd9ebac
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faked fixed width
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2024-11-24 19:25:13 -05:00 |
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b8777ca9c2
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hide hands
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2024-11-24 13:42:43 -05:00 |
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c5e25f37b0
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no textures
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2024-11-24 13:30:57 -05:00 |
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9574f17a8d
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draw score juxtaposed on box relative to head
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2024-11-24 13:25:35 -05:00 |
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c906fb2884
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mono text style
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2024-11-24 13:24:07 -05:00 |
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1a91c9bc56
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draw hang line instead of an occluding bulky mount
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2024-11-24 13:22:30 -05:00 |
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49c789b1f5
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draw particles
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2024-11-24 13:21:41 -05:00 |
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a335a7ad25
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play particle effect on eat
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2024-11-24 13:21:07 -05:00 |
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4e41ec5ed1
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start food below instead?
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2024-11-24 13:20:46 -05:00 |
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cf0c656f72
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integrate vfx into program oop
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2024-11-24 13:20:10 -05:00 |
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e1d72e8f3d
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apply velocity over the frames until hitting box inner walls
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2024-11-24 13:19:30 -05:00 |
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7de0458ef4
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randomized particle play starting conditions
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2024-11-24 13:18:52 -05:00 |
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32bb4364d6
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particle pool
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2024-11-24 13:17:45 -05:00 |
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00c230b6d7
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vfx particle type
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2024-11-24 13:17:07 -05:00 |
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19b75c3cce
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menu input sfx
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2024-11-23 17:50:54 -05:00 |
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480506b715
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box_shake on box hole
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2024-11-23 17:45:53 -05:00 |
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deece71de8
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capture menu input
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2024-11-23 17:44:58 -05:00 |
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76d72afef9
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subtle paper texture for depth sense comfort
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2024-11-23 17:44:35 -05:00 |
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6eb4f60b8f
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less long press
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2024-11-23 16:47:40 -05:00 |
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877107a935
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less wrong display preference
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2024-11-23 16:46:53 -05:00 |
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a27dc1cb53
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hold select to skip intro
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2024-11-23 16:30:51 -05:00 |
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8772be83cc
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intro manual stepping override
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2024-11-23 16:29:08 -05:00 |
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