show hanging mesh if in_cone
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1 changed files with 7 additions and 0 deletions
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@ -65,6 +65,13 @@ static class Arts
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Mono.in_dist.state ? mat_justcolor : mat_unlit,
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Mono.in_dist.state ? mat_justcolor : mat_unlit,
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Matrix.Identity
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Matrix.Identity
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);
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);
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if (Mono.in_cone.state)
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{
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meshes["Hanging"].Draw(
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mat_unlit,
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Matrix.Identity
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);
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}
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if (Mono.menu)
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if (Mono.menu)
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{
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{
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meshes["Tape"].Draw(mat_mono, Matrix.Identity);
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meshes["Tape"].Draw(mat_mono, Matrix.Identity);
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