fix grab offset
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1 changed files with 2 additions and 2 deletions
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@ -31,7 +31,7 @@ public class Grab
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{
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held_by = hand;
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grab_ref = this;
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pos_offset = hand.palm.position - pose.position;
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pos_offset = hand.palm.orientation.Inverse * (hand.palm.position - pose.position);
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ori_offset = hand.palm.orientation.Inverse * pose.orientation;
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return true;
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}
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@ -50,8 +50,8 @@ public class Grab
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{
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if (Held)
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{
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pose.position = held_by.palm.position - pos_offset;
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pose.orientation = held_by.palm.orientation * ori_offset;
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pose.position = held_by.palm.position - held_by.palm.orientation * pos_offset;
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}
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}
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}
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