dynamic menu btn colors

This commit is contained in:
ethan merchant 2024-11-25 14:00:37 -05:00
parent 46a0b2ded7
commit d65a9fb8a5
3 changed files with 9 additions and 6 deletions

BIN
Assets/meshes/assets.glb (Stored with Git LFS)

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@ -2,8 +2,8 @@
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.dofdev.snake"
android:versionCode="44"
android:versionName="1.48"
android:versionCode="45"
android:versionName="1.49"
android:installLocation="auto"
>
<uses-sdk android:minSdkVersion="29" android:targetSdkVersion="32" />

View file

@ -121,21 +121,24 @@ static class Arts
Matrix.TR(
V.XYZ(-1.333f, 0, Mono.SD_Z - 0.5f + 0.1f),
Quat.FromAngles(90, 0, 0)
)
),
Color.Hex(0x524B67FF)
);
meshes["uiPlay"].Draw(
mat_unlit,
Matrix.TR(
V.XYZ(0, 0, Mono.SD_Z - 0.5f + 0.1f),
Quat.FromAngles(90, 0, 0)
)
),
Color.Hex(0x080808FF)
);
meshes["uiConfig"].Draw(
mat_unlit,
Matrix.TR(
V.XYZ(+1.333f, 0, Mono.SD_Z - 0.5f + 0.1f),
Quat.FromAngles(90, 0, 0)
)
),
Color.Hex(0x524B67FF)
);
meshes["uiCursor"].Draw(
mat_unlit,