hole grapple check

This commit is contained in:
ethan merchant 2024-11-08 21:39:53 -05:00
parent 28195a9549
commit d46d4b0af1

View file

@ -126,7 +126,7 @@ static class Mono
break;
}
}
snake_fall.Step(!grounded);
snake_fall.Step(!grounded && holes.Count == 0);
if (snake_fall.state)
{
for (int i = 0; i < snake_len; i++)